
Chrono Ark is a singleplayer roguelike that combines elements from deckbuilders and party-based RPGs. Recruit, train, and build a team of unique Investigators to restore the Twisted World!
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About
ChronoArk is a party-based deck-building roguelike single player RPG game about rescuing the world from chaos.
Recruit, train, and build a team of unique investigators throughout the abandoned land and restore the Twisted World!
Party-styled, card-based battles Recruit up to 4 party members and synergize each card you have to win the battle!
All skills and perks will appear as cards during the battle.
It is up to you to customize your own characters!
RogueLite RPG Unlike classic RPGs, everything you gain will reset when your party is eliminated. However, you will discover more options as you play through the game.

StorylineA long time ago, the world was covered in the Black Fog and mankind evacuated to the Ark.
There is only one way to restore the world: collecting the Time Shades scattered around the Twisted Land and running the Clock Tower.
The world will return to its peaceful days if the Clock Tower starts to tick again…
‘Lucy’ ends up opening her eyes on the Twisted Land beneath the Ark.
Only thing she can remember is a mysterious message to operate the Clock Tower…
You will set up your Investigation Team with Lucy on a journey to gather the Time Shades.
20 collegues, numerous skill cards and items, relics, Lucy's unique skills, events, and bosses with patterns of their own.
Discover the Twisted Land, and complete your battle strategy!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人最伟大的卡牌游戏
私には出目が良くないと無限にやり直すことになるスレスパライクより、情報集めてしっかり対策すればどうにかなるネフェイストみたいなのの方が合ってることが良く分かった。クソ脳筋リボルバー男でリタイア。 でもキャラは魅力的だった。前座のアイツ以外は。 上の一日後にシステムガンメタアークナイツ式無敵持ちクソバカキラーマジンガ男倒したけど、カロンとヨハンでかなり上振れした上でリーアンのスタンに頼って火力でゴリ押しただけから戦術で勝った感じはしなかった。 ぶっちゃけ運ゲーでは……?
12/20. Ce jeu a 15 ans de ♥♥♥♥♥♥ visuellement. À part quelques scènes vaguement cools, graphiquement il est plat et la direction artistique est aux fraises. J'ai rarement vu des designs aussi banals, absurdes et sans intérêt, et pourtant The Hundred Line : Last Defense Academy existe. Franchement y a aucun explication à l'apparence de la majorité des zones et des gens, c'est juste une compilation d'esthétiques vues et revues. Ne parlons pas non plus de l'histoire qui est à la fois tordue pour rien et extrêmement mal disséminée à travers le jeu. On est lâchés sans aucun contexte au début de l'histoire, puis le lore nous tombe dessus par avalanches de parfois 20 minutes de texte de manière un peu aléatoire. C'est pas fluide, souvent peu intéressant, plein de lieux communs et de twists superflus qu'on voit venir 15 ans à l'avance... et à part Charon et Leryn, les personnages sont ultra-ennuyeux... Bref, autant dire que je lisais mais sans vrai intérêt. ... Passé tout ça, tu découvres un jeu au gameplay extraordinairement riche et intéressant, avec d'innombrables variations dans les personnages et les ennemis qu'on affronte. C'est à mes yeux le meilleur jeu de rpg deckbuilding qui existe sur le marché aujourd'hui. Si l'histoire n'était pas aussi nulle, j'aurais pu push pour faire le 100% tant c'est divertissant. Les runs sont un peu trop longues à mon goût pour un roguelike (2h environ), mais on ne sent pas tant le temps passer. Ce jeu est complexe, mais pas injuste, pour peu que tu t'intéresses vraiment à comment ça fonctionne. Mes erreurs/échecs ont été causés par des incompréhensions. J'ai eu la true ending en 10 runs, ce qui n'est pas grand-chose, mais c'est surtout car j'ai eu des coups de chance et que j'ai juste... lu les effets avant d'agir... bref ne donnez pas ce jeu à un fan de Project Moon, sinon il devrait apprendre à lire. Si je fais ce lien-là c'est parce qu'ils ont le même compositeur (Studio EIM) qui a sorti banger sur banger. Tu oublierais presque que le jeu est moche tellement tu vibes sur la musique extraordinaire tout du long. Je me suis surpris à écouter l'OST hors-jeu et découvrir qu'en vrai elle était beaucoup plus calme qu'il n'y paraît, c'est juste que l'ambiance est extra quand t'es dedans. Bref, je recommande mais uniquement pour le gameplay (et à condition que vous sachiez lire), pour littéralement tout le reste, ce jeu n'a pas d'intérêt (ouvrez Youtube si seule la musique vous plaît).
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
몇백 시간은 태울 수 있을 거 같은 게임
很挑觀眾,也有很重的學習成本,但都克服的話就很好玩
和传统卡牌游戏区别较大,但也不算复杂。缺点是敌人数量和种类太少了,完全不够玩。新手推荐用希望模式,用同样的阵容和配置反复积攒强度最终通关,提升游戏理解后再去挑战更难的模式。推荐几种比较强力且有趣的组合;特丽莎+普瑞斯特预见复制棒球棍,海因+卉子弱化压血输出,阿扎尔+西弗速射幻影剑。
Com apenas 7h de gameplay no momento que faço essa análise consigo dizer com facilidade que é um dos melhores Roguelike Deckbuilding que eu já tive o prazer de jogar. A gameplay é bem legal e dinâmica, talvez um pouco difícil no começo mas em algumas runs você entende e pega o jeito fácil. A variedade de personagens e jeitos diferentes de jogar também é muito positivo, liberei apenas alguns mas eles são bem diferentes entre si. A Lore é o ponto forte pra mim. Mesmo sendo algo "Simples", a maneira que é contada te prende de um jeito muito bom.
This was way better than I expected for the price point. If you've played other roguelike deckbuilders before, once you get the hang of some unique mechanics (overload, pain damage, etc.) the game will probably generally be easy in normal mode with the exception of truly terrible RNG and some final fights. The JRPG-like elements are what set it apart from other games I've played in the genre though, and I still found the gameplay loop quite fun. The aesthetics of the game are overall good, and what you see in the storefront video/images is basically what you get. There is still some anime-like fanservice (Miss Chain, Shiranui, etc.) but it wasn't really prominent enough to break immersion or be distracting for me at least. The story is great, and without spoiling much of it is diegetic and draws you in. The only thing I will say is that gameplay-wise, progression into the very last fights is locked behind successfully completing prior runs, so it can hamper your experience if you are not ready for some fairly linear storytelling that needs you to fully complete runs probably somewhere a little over 5 times. Most people will probably be interested enough in the story that this shouldn't be a problem though, unless you are thoroughly skipping through everything. As far as translation quality goes, the game reads and plays perfectly fine in English. Everything sounds natural (this is not crappy Chinese game MTL), and gameplay wording is clear and consistent. If you are a fan of roguelike deckbuilders or JRPGs, I recommend this game if you are willing to try out something that dips into the other genre. If you are a fan of both, I can just recommend it.
好玩
its good :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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