
Chronicle of Innsmouth is a point'n'click adventure inspired by Lucas' retro classics from the 90s and H.P. Lovecraft's works. Investigate, gather info and solve enigmas to unveil the secrets of the cursed town of Innsmouth, a forsaken place surrounded by horrifying rumors.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beautiful art (in a Lovecraftian way) and clever design, if a bit difficult. Adapting H.P. Lovecraft's work into any form of digital media is an almost impossible challenge as the thing that make it at all frightening to read is your imagination. But the pirimitive graphics allows you to imagine your own horrors similar to the books. Overall a solid game and a must play for any Lovecraft fan, or point and click adventure game fans.
C'est un chouette jeu. L'ambiance est forte et oppressante, les puzzles servent à rythmer l'avancée plus qu'à être des obstacles, ce qui me convient tout à fait. J'ai beaucoup apprécié le doublage ainsi que l'humour. Les graphismes sont d'un genre que j'apprécie, la musique est très bien, l'histoire est ce que j'attendais en genre x) Je recommande :) et je vais acheter la suite d'ici 10 minutes. Au dev: Il y a trois petits soucis qui pourraient être aisément réglé à mon avis : la lisibilité de certaines scènes (désolé de ne pas être plus précis), la taille de certains cliquables et les graphismes au départ du jeu. Pour les deux premiers points, je sais qu'il est possible de faire apparaitre en surbrillance les éléments, mais c'est trop méta: le soucis que j'ai est plutôt que je sais ce que je veux faire et je me doute que c'est possible mais j'ai du mal à trouver la zone de clic (le plus embetant est le verrou dans la chambre) Pour le dernier point, je précise que je ne trouve pas que les graphismes soient mauvais - simplement sur la scène de départ le personnage est à distance et du coup est réduit et ses pixels déformés d'une manière qui a frappe un peu négativement mon expérience (je me suis dit, merde, c'est un prototype ou quoi?), le bonhomme marron est pas le plus réussi du jeu et le gars en rouge non plus, surtout, ils semblent un peu être de jeux différents - je ne m'y suis pas arrêté bien sur.
There's some puzzles in this that just broke me. The lighthouse being the most obvious one. Keep telling me it's timing, it just won't work. I really wanted to like this game, believe me.
Very funny point and click- just the right level of hard but quirky with it. I love the retro graphics too.
The story is very true to the original story by Lovecraft, but slightly modernised. Even iconic scenes [spoiler] like in the guest room in Innsmouth with the door lock [/spoiler] are included. The only negative thing in my opinion is the inconsequential pronunciation of certain names like "R'lyeh" or, unfortunately, "Innsmouth". The art, especially the backgrounds of scenes, is very nice and atmospheric, as is the music of the game. Gameplay is like an old style point-and-click adventure, easy to understand and get used to. For every fan of Lovecraft I can recommend this game with no doubt. But if you're looking for a game that does something new, this is not the game for you.
Great point & click game with a lovely feel to it. There's a few moments in the late game where pixelhunting or trying every single option on the screen is required to find some needlessly obtuse answer, but that's very manageable still.
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Muito bom! Poderia ser ainda melhor se o ato final não fosse tão apressado e certa cena de close up tivesse tido mais orçamento. A revelação na cena mais clássica do conto original também deixou a desejar, mas de resto uma forma bem única de apresentar essa narrativa e adorei as adições ao gameplay e puzzles!
[i]Chronicle of Innsmouth[/i] is and point-and-click adventure game based on H.P. Lovecraft’s “Shadows over Innsmouth”. So, if you know this book, you know the story – which is not a bad thing, the developers managed to follow the original rather well. For those that are not familiar with this story from the Cthulhu Mythos a very short synopses not to spoil the plot: You play as a young man, who - because he is coming of age - tours New England around 1920. When looking for a cheaper way to travel to the city of Arkham, you stumble across the fact that there is a small town called Innsmouth you never heard of and that seems to be shunned by the people who know about it and also very secluded from the world. So, you become interested and decide to pay it a visit since it is on your way anyhow… turns out to be not the best decision. As said above the developers stayed very close to the original story and put quite a lot exposition in. This means the game over all is rather dark in its tone and has several horror moments. However, since they clearly were inspired by the LucasArt games of the 90s and pay homage to them several times, there are several jokes/references and light hearted moments which I quite liked. The developers also decided on the “classical” point-and-click adventure control with several verbs to select and try. Which is a little bit complicated and annoying. The puzzles overall are logical and nice, there were only very few where it was not clear what to do or where you needed to pixel hunt. But as so often there are frustrating moments, where you only can do something at certain point in the story, meaning that if you figure it out beforehand the character will not do it (but at least acknowledge that it is a good idea). They also mixed things up with the escape sequence at the end. The ideas and the mechanisms are quite nice BUT the scene in the hotel room where you have to get away in time was one of the most frustrating sequences, I ever had to master in an adventure game. Also, you can die in this game. Actually, quite a lot. But since the game autosaves always before this can happen the consequences are nearly nonexistent. All in all, if you like classic point-and-click adventure games and/or H.P. Lovecraft this game is for you. I am not fully sure if it is worth the full price so maybe wait for at least a small dissociating – but you definably should give it a chance. Cthulhu ftaghn!
A unique take on the Innsmouth story.
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