
Dive deep into this Lovecraft-inspired RTS survival for a second time. Assemble your strike team and manage your convoy. It's up to you to survive the onslaught of nightmares that are surely coming your way. Will you find the source of the darkness?
Modeled estimate, not a reported figure. How we estimate →
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About

An ancient Lovecraftian evil has returned to earth unleashing a deadly flesh organism upon humanity.
One by one the the governments and the infrastructures of humans fell.
In the Aftermath of these events, you are part of what's left of the army and it is up to you to ensure the survival of the human species.


During combat, you take control of your strike team ensuring they will fulfill their objectives and return safely by choosing the optimal equipment and best tactical approach.
real-time strategy controls
"turn-based" possibility with active pause command mode


As a commander, you will take control of a military convoy where you can:
decide the equipment of your strike team
assign personnel to different survival tasks
craft better equipment
research new technologies
choose the path you want the convoy to take
manage resource priority
train your personnel

Chapter 1 - introduction to the game lore and new game options
Chapter 2 - The journey begins, assemble your convoy
Chapter 3 - Open-World
Chapter 4 - Multiple endings + 2 different totally unique paths
Additionally, the game folder also contains a Map Editor.
Good luck Commander!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Latin America, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
克系世界观的小队策略战术游戏,比XCOM多了资源管理玩法。 唯一的缺点是操作比较别扭,单位经常会卡路径。 挺耐玩的。
A bit like Strain Tactics in some respects, but a lot of base management and character building stuff as well. The combats themselves are relatively shallow, but you are never JUST trying to fight (except during boss battles) so the overall experience is pretty dynamic.
Прошёл игру уже давно. Богом малю - выложите DLC с остом из игры.
starcraft 1 tenia mejores mecanicas de movimiento para las unidades y eso que es un juego de los 90s. el juego esta bien pero tiene que pulir el movimiento y seleccion de unidades.
游戏做的太烂了
Started off good. Became repetitive and then impossibly hard.
很高兴你们的回复,但是仍然有很多问题。 寻路和碰撞的问题依然非常大,我已经多次经历MULE卡住的情况了,两个队员碰到一起然后滑走的情况也很多, UI问题也很大,关于午夜尸潮的问题,首先,游戏应该给予玩家调整人员的机会,如果不能调整人员或者做到在防守地图全军出击,那么至少应该以非常明显的方式把警戒值标示出来,并且在警戒值到达高点时给予玩家警告,而不是直接出提示马上就开始袭击。 是的,我刚刚又经历了一次没人防守黑屏的尸潮,这是在我接受了你们的警告之后出现的,警戒值的标注或者计量表到底在哪里???这东西是如此的重要难道不应该用巨大的文字标红加粗放在主要界面的最显眼位置吗?WHERE IS THE THING?
I found it boring. Even the tutorial already felt more like a chore than a game. Not for me.
垃圾游戏,全是bug。 流程又臭又长,全是重复内容。
This is pure resource management, there are plenty of games that has more fun and mechanics to entertain. Nah, not recommended. Boring.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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