
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game to play
J’ai terminé le jeu et j’ai passé un bon moment. Cela dit, à ce stade, je trouve que le endgame devient vite très répétitif et manque un peu d’intérêt. Je pense que l’ajout de nouvelles machines, par exemple une débiteuse d’arbres supplémentaire, ou de compagnons capables d’automatiser certaines récoltes, voire la majorité en toute fin de progression, rendrait cette phase beaucoup moins laborieuse. Après avoir atteint le 100%, il ne reste malheureusement plus beaucoup de défis ni d’objectifs motivants, ce qui est dommage. Même ressenti concernant les entraînements : ils sont très rapides et ne procurent pas toujours une sensation de progression ou de satisfaction suffisante. enfin: on peut récolter ses bois quand on débite la base automatiquement, mais on doit tous le temps ramasser pour le reste, ça rend la logique de commande incohérente. J’ai tout de même terminé le jeu pour soutenir les développeurs, car il a un vrai potentiel et une base déjà agréable. Cette critique se veut avant tout constructive : avec davantage de contenu, d’automatisation et de défis pour le endgame, l’expérience pourrait devenir encore plus ludique et durable. En l’état, cette partie du jeu m’a parfois donné envie d’arrêter, mais j’espère vraiment voir son évolution dans les prochaines mises à jour.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So I have put in almost 17 hours in this game. And it has been a good game. The intresting characters and the concept i real enjoyed . Now the ending is so ridiculous when I have over 50k and have all upgrades it should not be this level of grinding. The auto chopping needs to have upgrades for it to be more useful late game. 4 out of 5 start for me
absolutly love this game bought today played for 8 hours felt like 2 mintes feels like i own an empire great game
Very neat, had a great time playing. Several times some references I laughed out loud to. Perhaps a few QOL stuff but honestly its fun as is.
Very fun crafting game! Highly recommended!
good game but less then a week out and already selling dlc's. Why did i buy it for most of the game?
I really enjoyed playing this game. I hope they do more with this IP.
Super fun crafting adventure game that feels like an old school adventure game not just in the way it's structured but in the goofy meta humor too.
juegazo, probar la demo, hace tiempo que no me enganchaba tanto, falta compatilibidad con mando.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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