
Plunder ghost ships for cursed treasure! Battle the Crown Navy, sea monsters, and other bloodthirsty pirates on a quest to rival the Pirate King himself!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is beyond short. Don't let my hours fool you I left it open last night but finished it in a single sitting. It is so incredibly short and seeks to cram its entire arc into a that blink of an experience. The result is everything is just thrown at you, a few minutes in you inherit a captaincy. A few minutes after getting your first ship, you've built a small fleet. Everything progresses as lighting speed and all of the major goals require no investment or effort, they just happen in your favor because there's no time for anything else. A very confused storytelling experience.
o jogo é bom mas a parte ruim é que não tem a opção de por em português
We’ve been trying to reach you about your car’s extended warranty
Hello Steam user who is wondering if this little visual novel is worth their time and when I say visual novel, I actually mean textbased interactive novel! Which is basically a visual novel without the visual and the digital successor to those choose your own adventure books that were super popular in the 80s... I think... What? I wasn't alive in the 80s and considering that the original run of such Choose Your Own Adventures started in 1976 and lasted until 1998, it's easy to say that they were at least popular during that point. Okay I got sidetracked so on to the review. Pros – Fun Concept/Well Executed. While the concept is a little bit clichéd and simple I believe the story actually does a good job of really taking advantage of high fairing sea life of a pirate. It doesn't just show the plundering aspect or the drunken debauchery you get at at Port but also the more boring but practical stuff such as ship management, sailing and gathering information on your next targets. I think people forget to actually be a successful pirate you actually have to know what you're doing as far as sailing and being able to command your crew effectively. It doesn't get super deep into that aspect of pirating life but at least it shows that this stuff was A) important and B) actually happened. – Customization. The fact that you can pretty much make your player character into pretty much anything you want and romance anything you want is a nice touch and while this feature doesn't really factor into the story much other than (I guess) who you're romancing, it was nice to include. More game should be inclusive to all walks of life. – Replayability. With all the choices you make in this game and these are choices that actually do affect the story, it's natural for the game to have many different endings even if the main three core endings are the same there are plenty of variations to decide stuff like who you romance or don't romance and if you actually achieve your quest or end up failing. Cons – the save feature or lack of multiple save features. The game automatically saves if you happen to turn it off and that's fine but I wish there was the ability to have multiple saves just in case you accidentally hit a wrong choice. True you can restart the game but that means you lose all of your progress and if you just spent the last hour trying to get a certain achievement and end up hitting the wrong thing that's kind of a pain in the ass. – The characters. I realize that unlike a visual novel textbased games is more about the journey and less about character relationships but besides two characters – Caesar and Tinima – I really didn't feel an attachment much to anyone. And even for those two I mentioned you have to actively romance (or if you don't want to go that route, befriend them) them to really learn their stories. Everyone else just kind of felt like just existed to do stuff and be names on a page rather than actually be characters. I enjoyed the game find enough but having an expansion on character interactions would've been nice. Neutral – Achievements. I will admit I'm an achievement hunter and I like when games have them and I believe they encourage people to play a game more than once which just adds to replayability. – The price. It's under five dollars even with tax. Enough said. All in all for my first foray into textbased interactive nobles this was a fun one and has actually kind of got me into the genre. Who doesn't want to try their hand at being a roofless and feared Pirate King?
Short but entertaining. I recommend it as I do with every one of their games. They really know how to have a variety of stories for their people.
A nice and short ~2 hour choose your own adventure story that was satisfying to read.
A relatively short choose-your-own-adventure game that I enjoyed
Kapitlen kändes lite korta i första halvan och det relativt låga antalet prestationer begränsar omspelsvärdet lite, men förutom det, helt skapligt spel. Skulle ge det runt 7/10.
I like this one and have done multiple playthroughs, but am going to keep doing more to see more of the endings. I do like the multiple choices of gender and sexuality in your character, including whether you even want to have any romance involved. There's references to actual historical pirates (I love the ghost of a legendary pirate queen who guides one of the ships you can choose, she's inspired by my girl Grace O'Malley!) and there's some piratical politics going on, not just between the pirates but also in navigating relations with "civilized", law-abiding (mostly) society on land, which I like because it's historically accurate. It does do away with the expectation of historical accuracy, though, because this world involves magic, ghosts, curses, and sea monsters...which is frankly the best way to do pirates, IMO! It is strictly text-based, so if you're looking for a visual novel experience, be aware that the scenes are all painted by your imagination. A solid, enjoyable entry into the Choice Of games, which I tend to enjoy overall.
THE pirates choice game. Not that long, but everything you would want or need in a pirate game. Consitend Choices, many different endings, not much railroading, stats match the choices and no forced interaction with other characters, this game has none of the classic mistakes that can ruin a choice game. If you want to play a pirate, this is your game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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