
Build your dream Chocolate Factory among candy cane forests and gumdrop hills to produce the tastiest sweets. A delicious first-person factory automation game with a little exploration and combat. Confectionary conveyor belt heaven awaits!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
TBH I totally forgot I had this game. I remember getting it because I liked Satisfactory, and this game looked similar. By similar I mean a craptacular version of it, and there still hasn't been any patches since June.
I think the negative reviews on this game are a little unfair, it's actually really fun, and IMHO pretty well done. Satisfactory is one of my all time favorite games and when I stumbled onto this it seemed like it was somehow just a reskinned version of that with a new theme. Heavily influence maybe, but definitely not just reskinned. The developer has put a lot of work into this game. Is it as good as Satisfactory? No, of course not. Is it as fun? Absolutely. The visuals are beautiful. In some ways I think it's actually improved on some of the mechanics of Satisfactory. But it also has a low budget/unfinished feel in some places too. For example, I really like the way they did the tech tree in this game (I can't really say more because spoilers), but the QOL of the tech tree is really lacking. It's a neat idea on the concept, with a terrible implementation. But I think one of the best benchmarks for a game like this (any game really) is how intuitive is it? Can you get in and start figuring it out pretty quick? Or do you have to look up a lot of things on the internet? While this isn't the EASIEST game I've ever played in that regard, it's pretty up there. I was in building things and re-engineering things for efficiency in minutes. One awkward thing about this game is the theme. It's hard to know if chocolate should be forged or assembled because well, it's chocolate. Forging metal ores into ingots makes sense in other games. Forging chocolate is a little more confusing. Not crazy difficult, just takes some time to figure out. Games like this are probably my favorite genre, so I've played just about all of them. If you like games like Satisfactory, Techtonica, Foundry, etc, I do think you'll feel at home in this game and it's worth a few bucks to scratch that itch in a new "universe". It may look cutesy on the surface but playing it it feels like any standard automation sim. You'll be tasked with finding enough resources, laying things out efficiently, etc. It doesn't feel cutesy when playing, it just feels normal, and I don't sit here musing on the fact that I'm sourcing chocolate or sugar. I just know I'm working on the next milestone/deliverable, no different than if it was iron or diamonds, etc. So it's a big thumbs up for me, I'm excited to get deeper into the tech tree!
i had hopes this game would update nope the developer has posted about making a game just like this but with tower d-fence but this one has soo many bugs some crafting stanchions dont have animations yet,and the hit box for the npc is so broken it makes fighting so unbarable i avoid it as much as posable(they come find u every 30 to 169 sec timed it) so this game i think it dead it has not seen an up day in over a year sorry this is the first game i would publicly have to say id pass
Having been playing factory automation games almost exclusively for a number of years, this one is near the bottom. If you crave something like "that other game" to scratch that itch, you can skip this one.
So I played the demo for hours to the point where i forgot i was playing a demo and decided to buy the game to support the developer. As a factorio and Shapez junkie, the 3d approach to factory building that Satisfactory took never appealed to me at all and i never bought it for that reason. However because I'm a huge Wonka fan I wanted to at least try this out. I think some of the reviews i've read are ridiculous, with some people claiming its a Satisfactory rip off while simultaneously complaining that its not enough like Satisfactory. All factory games borrow from eachother and every one of them owes their existence to Factorio. I personally love and respect the fact that this is a small, simple indie game and dont think the comparison is fair. I personally miss the earlier days of the gaming industry when games were smaller, more simple and cartoony and the bugs were an endearing feature that the playerbase knew and loved. This game checks all those boxes for me. It's more simple than any other factory game and could be a great introduction for people who are curious about the genre. I also dont understand the complaints about the combat, were you expecting a dark souls combat system in a factory game? Overall, I love the set and setting of the game and building chocolate factories and candy castles is wicked fun that i didnt know i needed. My only gripes are with the UI... it is not game breaking but the UI looks like its from a completely different game, also the tech tree is a bit confusing at first with not much of a tutorial to get you started. Personally i dont mind no tutorial as if youve played any other factory game it is pretty self explanatory, I just dont think it is great for people that are new and havent. Also it does make my computer work harder than expected but ive never had lag or stutters. I hope the dev adds a few finishing touches to the game but even if not this is a damn fun game as is imo
I played this when it first came out but it hasn't been updated since and is very unfinished. I did enjoy it for around 2 hours and it became boring very fast.
this game holy cow first of all i love it 2nd i got tthis game ONLY because i saw lets game it out play this and its pretty good sure its a cheap saftisfactory knowkoff but its good in its own way
The gameplay is like satisfactory but the gui is terrible, you can see through the map in places, and its super unpolished. Id expect this from a early access game but its not! The idea is great but the execution is awful.
Most of the negative reviews are influenced by how amazing and engaging Satisfactory is. This is a somewhat simplified, casual take of Satisfactory in a candy and chocolate world. It is similarly addictive to progress down the tech tree as production chains become more complex. There is an element of exploration of going around finding Power Jellies and killing delectable creatures. The world is similarly handcrafted and is not procedurally generated, allowing amazing vistas and balanced resources and having to explore as new resources are found. The problem I think is that this is single/small development team that do not have the resources to make it at the level Satisfactory is. The most pressing issue is a lack of community and guides for this game; although having to play this game blind has been interesting. Worth the purchase.
This is trash
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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