Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
FEATURED BY POCKET GAMER "This charming pixel art puzzle game features adorable visuals across 72 puzzles, each with unique logic that will put players' wits to the test." — Pocket Gamer A LOGIC PUZZLE GAME FOR THINKERS Chloe is a premium logic puzzle and brain teaser game for players who love clever challenges that reward thinking, not speed. Every level looks simple at first, but hides a unique idea. Your goal is clear: guide Chloe and Bunny safely to their red targets. How you get there is the real brain game. 72 HANDCRAFTED PUZZLES A carefully built progression of logic puzzles that slowly grows in difficulty. You'll use: • Logical thinking • Strategy and planning • Experimentation • Creative problem-solving Every puzzle is challenging without being frustrating, building to that satisfying "Aha!" moment. TWO CHARACTERS, ONE PUZZLE Control Chloe and Bunny at the same time. Coordinate their moves to solve brain teasers that make you think from two perspectives. NOTHING RANDOM, EVERYTHING FAIR Every move has a purpose and every puzzle is built around one clear idea. New mechanics are introduced naturally, so you learn by playing. Each level has one optional hint that guides you without spoiling the solution. HIDDEN DEPTH Discover hidden paths, mechanical transitions and new areas that change how you see each puzzle. Curious players can even unlock a secret Black and White mode. CUTE PIXEL ART A playful toy world in handcrafted retro pixel art, with smooth animations and charming characters. PLAY OFFLINE, PAY ONCE • No ads • No in-app purchases • No timers or pressure • Play offline, anywhere • Portrait or landscape, one hand or two If you enjoy logic puzzles, brain games, brain teasers and pixel puzzle games that respect your time and intelligence, Chloe is made for you.
Chloe: Logic Puzzle Brain Game price history
Chloe: Logic Puzzle Brain Game has grossed an estimated approximately $9.1K on Google Play.
About approximately $9.1K gross, estimated range approximately $2.3K to approximately $36.2K — roughly approximately $6.7K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $2.3K – $36.2K. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | $0.69 | Score92% | approximately $9.1K |
| App Store | $1.99 | Score97% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $9.1K | 56 | 64% | $0.50 | |
| approximately $9.1K | 122 | 76% | Free | |
| approximately $9K | 807 | 97% | Free | |
| approximately $9.1K | 173 | 94% | $3.49 | |
| approximately $9K | 113 | 86% | $4.99 | |
| approximately $9K | 329 | 88% | Free |