
Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Better than Civ 2
The community banter and silly roleplay was the only charm back in the day, yet now the silence is deafening, leaving only the echoes of what was once a thriving medieval warzone.
I've played Chivalry: medieval Warfare since 2014. Something that is funny about that is that I actually purchased the game on Steam a couple years earlier. I wish I had really started playing and gotten into the game when I first purchased it, because I felt stupid when I finally jumped in and starting having the most fun I've probably every had in a POV fighting game. My fascination with this game started when I first saw that it was a fighting game that put you behind the eyes of a warrior wielding a two-handed sword, as well as many other medieval weapons. My excitement about that kind of game stemmed from when I first saw the Star Wars Trilogy arcade cabinet in a movie theater and saw the part where you play as Luke Skywalker fight Darth Vader in their light-saber battle in the Emperor's throne room. The first time I saw that, I said to myself, 'they've finally made the game I've wanted forever!' So, when I saw that Torn Banner had basically based an entire game around that premise, I loved it and haven't stopped loving it. The rest is history.
Она прекрасна, как и 10 лет назад
Классная игра, весело и интересно особенно с друзьями, но к сожалению как и все старые игры она не лишена проблем. Плюсы: Основоположник игр про рыцарей и их заруб, не большие карты и куча режимов, порой бой идёт толпа на толпу и все забывают о командных заданиях и где то рубятся в стороне от точки. Классы их 4 : Лучник слишком слабый класс но умеет в дальний бой; Солдат, пехотинец основа средневекового боя, могёт в скорость и увороты ( отдельная механика); Авангард ну кроме лучника второй класс, за который я умею играть, боец с длинной палкой и умеет делать атаку с прыжка, как по мне один из интересных классом. Рыцарь - тяжелый класс с лучшей броней и медленной скоростью. На самом деле мальчик для битья. Интересные карты которые показывают разные события и снежный карты, берег, замки, пещеры. Минусы: Проблема - механика боя которая позволяет вытворять пируеты и наносить удары подряд . Лаги, баги застревания в текстурах всё есть. Малое кол-во народа и все кто присутствую старички, малое кол-во серверов и большой пинг проблемы с регистрацией попадания, но тем не менее колорит игры очень классный. GLORY TO AGATHA KNIGHTS !!!!!!
totally ruined by the most sweaty humans imaginable
[i]"heyyy there gamer, would be really sad if someone stopped supporting gameNr1 servers so you would go and buy gameNr2 which is the same game but now has women wielding zweihanders, cuz we so heckin valid, that'll be all piggie, give me my money and eat the slop now will ya"[/i] Unironically, game store does not list either single player tag or multi-player tag, basically, there is no game in this game lmao.
ok game
К сожалению игра умерла в плане онлайна, но жива в моём сердце. Покупать не имеет смысла
DO NOT BUY. the devs are charging money for a DEAD server game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Shadow of the Tomb Raider: Definitive Edition | $59.1M | 87.3K | 85% | $39.99 |
| The Isle | $60.1M | 116.7K | 80% | $19.99 |
| Space Engineers | $58.4M | 134.1K | 89% | $19.99 |
| The Long Dark | $58.4M | 122.9K | 89% | $19.99 |
| REMNANT II® | $58.3M | 67.8K | 82% | $49.99 |
| God of War Ragnarök | $60.3M | 48.4K | 89% | $59.99 |
Related
| MORDHAU | $52.9M | 113.2K | 80% | $29.99 |
| Chivalry 2 | $36.1M | 57.6K | 79% | $39.99 |
| Pavlov | $32.9M | 40.5K | 89% | $24.99 |
| Primal Carnage: Extinction | $3M | 9.9K | 83% | $12.99 |
| Insurgency | $53.6M | 124.7K | 92% | $14.99 |
| Insurgency: Sandstorm | $23.6M | 132.7K | 85% | $7.49 |