
A heartfelt game where you run a night market stall, cooking kaolengmian (grilled cold noodles). Customers come and go, stopping by to chat and share bits of their lives, joys, frustrations, and everyday struggles. At this little stall, you cook, listen, and keep living an ordinary person’s life.
Modeled estimate, not a reported figure. How we estimate →
About

You were once living a routine life, working an ordinary job, until you decided to carve out your own path and try starting a street food stall selling kaolengmian.
By chance, you meet a warm-hearted girl. Seeing that you are still new to running a stall, she decides to help attract customers by dressing in a trendy cosplay.
The two of you quickly hit it off, and thus begins your very own Chinese Street Food Legend!


During cooking, everything has to be done quickly: cracking eggs, brushing on sauce, flipping the noodle sheet, and serving the dish. Within seconds, the oil starts to sizzle, the aroma rises, and steam fills the air.
It is a tight, focused kind of concentration, not unlike those small moments in real life where there is no room for mistakes.
On a busy street where people come and go, you will encounter all sorts of customers: some cheerful, some cunning, and some carrying troubles of their own...
Different lives gather around this small street stall, where new stories begin to unfold.

Pay close attention to their orders, serve them delicious kaolengmian, and connect with them through heartfelt conversations. Who knows, some of them may even become close companions along the way.
Beyond the steaming hot kaolengmian, the game will also let you unlock a tanghulu stall.
Pick the fruit, skewer it, and dip it into syrup. The crystal-clear sugar coating wraps around the bright fruit, carrying a sweet-and-sour taste that feels like a bite of childhood.
One hot and one cold, one savory and one sweet. Managing both stalls side by side makes the night market feel even more lively.
As business picks up, you can unlock different skins, appearances, and decorations.
From a simple roadside stall to a brightly lit storefront, your kaolengmian counter, tanghulu stall, signs, and cooking tools can all take on a brand-new look.
The comfort of a simple street-side meal, or a casual greeting exchanged in passing, can be enough to hold all the small tenderness and joy of ordinary days.
Perhaps what makes life worthwhile is hidden in the steam rising from a plate of kaolengmian, and in every ordinary yet legendary story of people living earnestly and finding contentment in simple things.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese, Traditional Chinese*, Korean*languages with full audio support
Engagement
Reviews
Themes across 516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
沙威玛的本地化做的不错,在萨威玛的基础上加了些温情小故事,整体还行吧,但是相比沙威玛少了出圈的魔性bgm
好玩但是有点短
沙威玛游戏很难不好玩啦,就是有点简单了,自动化的好快,刚开始忙就通关了
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 516 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
中国人也是有属于自己的沙威玛了。这个价格小成本游戏来支持一下,内容稍微有点短主线完了就没什么玩的内容了。希望下次有点创新内容多一点。
so im playing on steamdeck & it plays great, no need to change any settings . love the look of the game & the gameplay is nice, not tedious . i have only just started playing even though it says ive played for a couple of hours. decent game especially for the price
还行,就是国产版本的沙威玛,喜欢玩沙威玛可以来玩这个,感觉上是操作比沙威玛优化了很多,挺好的
挺讨巧的小游戏,没有选择在机制上制造难度,而是通过不断解锁新机制来降低游戏难度、加快赚钱效率,最终到达结局,整体节奏安排得也不错。故事虽然简单,但是比较温馨和正能量,也是不错的。定价也是讨巧的部分,本作的定价应该比不上京沪一份全料烤冷面的价格吧(不过本人没吃过烤冷面,印象里上次见到烤冷面摊也是10年前了)?绝对买不了吃亏买不了上当。 制作组各方面都考虑得如此周到,当然值得一个好评如潮,不过不知道这低廉的定价真能赚到钱么?
[h1][b]沙威玛的风吹到东北,铁板上烤出杀马特冷面[/b][/h1] 发售就98%好评,[b]15块钱[/b]带来[b]六小时[/b]类沙威玛的打工升级体验,[b]《国潮烤冷面传奇》[/b]是今夏不容错过的烹饪经营黑马独游。 沙威玛传奇通过搞怪的音效以及奇特的工作链,让[b]点点点的制售流水线也相当有意思[/b]。那么本作《国潮烤冷面传奇》就是让玩家360度转一圈后,[b]失业N件套的地摊美食重新红火起来[/b]。铁板烧热,冷面铺平,鸡蛋磕下去滋啦一声。刷酱、翻面、撒料、装盒,下一位已经站到了摊前。 但《国潮烤冷面传奇》也有自己与众不同的地方,也就是通过一个个[b]小人物顾客慢慢展现出属于国潮的市井百相。[/b] 这类游戏有别于老爹系列,是因为其重心不在于[b]经营,而在于魔性与设备升级带来的自动化,[/b]本质上是[b]实时多线程管理游戏。[/b]听着“咬打火机”“带派”等大碴子味儿的东北话,带来更适合中国宝宝的人情味剧情以及声效体验。 如果说沙威玛是一种[b]组装[/b],把若干已经准备好的零件塞进一张饼,玩家将随着通关逐步走向腱鞘炎,那么本作相对来说会比较容易,[b]一般来说70天左右就能完全通关,[/b]且烤冷面更接近一种[b]流程[/b]:摊面、磕蛋、[b]翻面[/b]、刷酱、[b]加料[/b]、切段,每一步存在明显先后关系。伴随着升级带来的自动化,玩家基本上到后期就只需要[b]翻面[/b]、[b]堆料[/b]。 一般经营游戏里的客人,无非是移动的订单。因为餐厅经营游戏需要的是吞吐量。顾客只要承担“向玩家提出任务”的功能就够了。[b]《国潮烤冷面传奇》有意思的地方,是它多添了一点降效增本的东西,叫做小人物的人生。[/b]他们原本只是陌生人,而随着冷面摊的红火,逐渐彼此有了交集。 甚至成为了特殊顾客,计算机黑客在吃饱喝足之后会敲出增加食品售价的代码;爱养动物的大学生在场时会有售价+1的buff,因此,售出的优先级就会有变;甚至,你还能再这个游戏里看到[b]棕曼巴、老E与关公。[/b] 解锁[b]十个不同的顾客(还有一只特殊的猫猫客人)[/b],玩家参与并且改变了他们的人生,即便是小人物,也能因为热闹的际会而成为彼此心中的传奇,就比如说宋迎凤和小灯这对祖孙。 [b]玩家重新支棱祖孙的餐车后,就迎来了第二段夜市之旅——糖葫芦摊[/b]挑水果、串签、蘸糖,并让玩家在烤冷面与糖葫芦两个摊位共营。一甜一咸中分别对应不同的操作点:烤冷面在于翻转前后的不同放料,糖葫芦则更注重一丝不错地按序排果。再加上不同摊位都会放上饮料以及周边小食,所以游戏本质上是[b]夜市模拟器——一问就是勇哥教的“既要有刚需产品,也得打造差异化的丰富菜单”。[/b] 毕竟,因为真正具有中国特色的并不是某一种单独的小吃,而是“紧挨着”,像是一些博主买完小淀淀后,来个鸡排,然后再去买个奶茶,我们有关夜市的记忆从来不是一道菜,而是很多种味道、很多个人同时陪伴的一段时光。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
祝愿屏幕前的你,也能找到自己热爱的事业,书写属于自己的传奇。 从公司跑路的店主因为爱好开始了烤冷面传奇,遇到了许许多多对自己到底热爱什么感到困惑的人,他们经过小摊,点一份烤冷面,吃一串糖葫芦。在经历了一些事情后找到了人生热爱,选定了自己的人生目标并坚定前行。这些故事都是市井小事,但让屏幕前的我深感触动,人生要如何度过,精力要用在什么事情上,我也找到了自己的答案
游戏便宜,操作更便捷,内容更多更有梗的同时还有烟火气,这钱花得值,一天时间通关,不到20块钱买自行车结果买到了辆摩托车的感觉,今年三四月份的时候还是看B站唐山电音UP主Z贤者的实况就觉得这游戏很有意思
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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