![[Chilla's Art] Shinkansen 0 | 新幹線 0号](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2793370/header.jpg?t=1712378962)
Shinkansen 0 | 新幹線 0号 is a game set in Japan where players are tasked with finding anomalies in the Shinkansen. (Japanese bullet train)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
! Review – Shinkansen 0 (Chilla's Art) As you can probably tell from my username, I'm a huge Chilla's Art fan, and "Shinkansen 0" was another memorable experience. The game's atmosphere is fantastic. It turns the familiar setting of a train into something genuinely unsettling, and the tension builds with every carriage you walk through. Since the gameplay revolves around spotting anomalies, you're constantly paying attention to every little detail, which creates a unique kind of psychological horror. One thing I wasn't a fan of was the >Green Car achievement< Unfortunately, it seems to be bugged, which made getting 100% completion more frustrating than it should have been. On top of that, finding every single anomaly can be very time-consuming, especially when you're only missing a few and have no idea which ones they are. Completionists should definitely be prepared for a bit of a grind. That said, the story was the biggest surprise for me. I wasn't expecting such an emotional and heartfelt narrative. As you uncover the truth, the game reveals a touching story about grief, regret, and moving on, giving a lot more meaning to what initially seems like a simple anomaly-hunting game. The ending was beautiful and completely unexpected, making the entire journey feel worthwhile. Overall, "Shinkansen 0" combines an eerie atmosphere, clever gameplay, and a surprisingly emotional story. Despite the frustrating achievement bug and the lengthy process of finding every anomaly, it's another excellent horror experience from Chilla's Art that I'd happily recommend.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, German, Spanish - Spain, Hungarian, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Vietnamese, Lithuanian, Russian +1 more
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É bom, bem parecido com Exit 8 e Platform 8, focado em encontrar anomalias a cada vagão que você passa, dentro de um trem bala. Algumas anomalias são bem discretas, o que dá uma dificuldade maior pro jogo. Recomendo caso esteja em promoção.
This game was fun. My kids (ages 4, 6, and 9) also love this game. I do wish there were more levels but there are only the blue cars and the green cars. Game doesn't take long to beat, especially if you know all the anomalies. Not bad for $6.99 (I bought it back in March 2026). There are only 2 endings you can get. If this game had more levels it would be quite fun. Or perhaps a sequel with alot more levels in the future. If you like this game I suggest also playing Exit 8 and Platform 8 as those are also anomaly games (short as well though).
Рефанд. Играла девушка, я одним глазом смотрел. Эмбиент один на всю игру, сюжет придумали за 10 минут, из которых 9 курили и гоняли чаи, оптимизация никакущая, аномалии странные. Вся игра строится на лабиринте Оазиса из "S.T.A.L.K.E.R.: Call of Pripyat", но в сеттинге вагона метро. Казалось бы, между играми 15 лет, а бесшовную подгрузку одной единственной локации не завезли, да ещё и на ссд. На всей мапе буквально один вагон и пространство между вагонами, всё. Что здесь грузит видюху под сотку и греет её до 80 градусов — не ясно. Наверное, кукольные лица и тень, которая на настройках ниже "Ультра" выглядит как лесенка. С переходом между вагонами забавный момент: [spoiler]если достаточно заморочиться, то по длительности статтеров можно понять, есть ли аномалии в вагоне, и заспидранить игру[/spoiler]. Аномалии, как я уже писал ранее, странные. Где-то это улыбки на лицах, где-то полностью покрытый туманом или растениями вагон, а где-то ты, как дурак, ходишь туда-сюда со скоростью черепахи, чтобы в конце узнать, что что-то ты всё-таки пропустил. Табло меняется? Xep знает. Номера мест? Xep знает. Цвета сидений меняются? Xep знает. Ещё на пару частей идей накидал. Половину вагона на чистом рандоме прошли. В итоге за 163 грывни (122 по скидке) мы получаем слепленную на коленке индюшатину на пару часов, которую искусственно растянули из геймплея на полчаса, который наскучит уже минут через 10. Ни "Papers, please", ни "Brno Transit". Ходишь, смотришь что-то, а что смотришь — xep его знает. Вагон весь такой ультра-детализированный, аж глаза разбегаются, аномалии — раскиданные напитки прямиком из игры "Мадагаскар" 2005 года. Страшно не было. Самый страшный момент — пассажир с зелёными глазами, который, с точки зрении разработчика, аномалией не является. Технодемки неевклидовых пространств на нищем юнити ещё 10 лет назад клепали, почему разраб решил упарываться в реализм, не имея для этого ресурсов и знаний, — загадка. Хотя думаю, что у него всё отлично, раз 3–5 тайтлов в год клепает. Такие в студии "Алавар" нужны. Жду ААА-тайтл: "Заблудшие души сердца тьмы: Тёмное Токио 1000 дверей глава 129". За игру в данном состоянии я бы больше 80 грн не отдал. —Ты человек?... Хм... Наверное, ты человек. Аргххх... Хм... Мне нужно... Хм... Ты носишь костюм... Аргххх... Хррр... — А ты знал, что нужно дойти до нулевого уровня в зелёном вагоне? Что?... Я не сказал?... Мне, казалось, что я сказал. Ну, теперь ты знаешь. Интересно, мы выберемся отсюда живыми? Как ты думаешь, мы выберемся отсюда живыми? Братик, мы выберемся отсюда живыми?
ОТЛИЧНО :) ,подходит на ночь
เกมนี้ให้สิบ ติดสะดุ้ง anomalies หายากอยู่นะบางอัน
I enjoyed the game. The jump scares really made me afraid and laugh. Its a good old anomaly game, ya know. Id probably still rank the cabin factory higher. But it was fun.
This took me a little longer to complete than usual since I took a hit of the 𖠞💨 It's basically exit 8, or anomaly hunting. Both the endings were sweet. A rare occasion in a Chilla's Art game.
i like trains
I wish this game had couple more cars for more variety, but buying this game would be the best 7 dollar investment maybe ever.
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Where this game's players are, estimated from review languages.
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