
Play chess in a way you've never played. Face a board like a labyrinth and try to cross it with the king to join his army.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish +91 more
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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[h1]A set of chess puzzle-mazes[/h1] It's a very simple game: in [i]Chess Valley[/i], you maneuver a directionally challenged king (he only moves in cardinal directions, not diagonally) through a maze of opponent chess pieces. The enemies will stay still unless you move into a forbidden cell (as dictated by regular chess rules), which triggers a game over. [h1]Little content[/h1] Game always starts in the same level but the levels afterwards are randomly chosen from a list. After a while, they start to show repetition. The game is "completed" (along with all Steam achievements) by finishing 50 puzzles in a row without mistakes. After initial hiccups and tired mistakes, I finished the game in about 17 minutes. As there are just a few puzzles, there's limited replay value, unless you want to try for a speed run: there's an in-game timer that runs through all levels until finish. As there's no Steam Leaderboards, this is just for screenshot bragging for now. Super-cheap game, it's an interesting idea and could well see expansion. Personally, I'd have enjoyed it more if there were a level selection screen and more puzzles. Albeit, with the small number of levels, the random variant works alright, but I can't help but think it's like that because of the small amount of content. [h1]Limited options[/h1] Game saves your score and lets you reset it. That's all the options though. It natively runs in full-screen. Alt+Enter allows turning it into windowed mode and you can then resize it as you see fit. (Usually, Unity games as this have a launcher to adjust these outside the game but it's missing here - not that it's really needed.) There's a dreamy ambient tune as a background music. Sounds and music cannot be adjusted from within game. [h1]Cautious recommendation[/h1] I bought it on a sale of -41% at €0,47 and got about 20 minutes out of it. That's less than I'd hope but acceptable in my books. The concept is marvellous: chess rules bend themselves into all sorts of neat ideas, and this is another proof of that. I just wish there was more content, i.e. more puzzles and variation. [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Chess Valley" ist ein Schach-Rätsel-Spiel. Das Regelwerk von Schach erklären zu wollen käme Blasphemie gleich. Schach ist und bleibt das beste Spiel aller Zeiten. Taktische Tiefe für die ein Menschenleben nicht reicht und das bei sehr simplen Grundannahmen. Wann genau Schach entwickelt wurde, liegt im Dunklen. Aber schon im 13. Jahrhundert war Schach mit den heut noch geltenden Regeln in Europa etabliert. Kritiker werfen gerne ein, das Spiel sei ja total unbalanciert, denn ein besserer Spieler wird immer gewinnen. Aber genau das ist die geniale Stärke des königlichen Spieles: es kommt nur und allein auf das Können an. Hier haben wir aber kein klassisches Schach-Spiel, sondern eher eine Art Puzzle. Wir sind der weiße König und müssen das Schachbrett queren, auf dem einige schwarze Figuren platziert sind, die uns nach den üblichen Regeln schlagen können, wenn wir denn aufs falsche Feld treten. Zudem stehen gerne noch ein paar Würfel im Wege, die Felder blockieren. Es gibt in den Leveln meist nur eine richtige Route, die wir nehmen können, um die andere Seite zu erreichen. Wer mit den grundlegenden Schachregeln einigermaßen firm ist, wird diesen Weg aber meist ohne größere Probleme finden können. Die Grafik ist unspektakulär zweckmäßig. Der Sound schwebt im Hintergrund und stört zumindest nicht. Vor allem für Schachfreunde ein nettes, kleines und gut funktionierendes Rätselspiel für Zwischendurch, dessen Level meist flott gespielt sind. [h1]Wertung:[/h1] 5/10 Atmosphäre -/10 Story 6/10 Grafik 5/10 Sound 7/10 Spielmechanik 6/10 Balancing 6/10 Spielspass [h1]Fazit:[/h1] "Das Schachspiel übertrifft alle anderen Spiele so weit wie der Chimborasso einen Misthaufen." Arthur Schopenhauer [h1][b]6/10 Gesamtwertung
{Graphics} ☐ Great - ☐ Good - ☑ Simple - ☐ Bad {Gameplay} ☐ Great - ☑ Good - ☐ Meh - ☐ Unplayable {Audio} ☐ Great - ☑ Good - ☐ Nothing Special -☐ Bad {Audience} ☑ Kids - ☑ Teens - ☑ Adults {Difficulty} ☐ Too easy -☑ Just Right - ☐ Easy to Play/Hard to Master - ☐ Too Hard {Story} ☐ Great - ☐ Good -☐ Simple - ☐ Barely a Story - ☑ No Story {Game Time} ☐ 100+ - ☐ 61-99 - ☐ 39-60 - ☐ 11-30 -☑ 0-10 {Overall} Very enjoyable Chess Puzzle Game that should appeal to both Chess and Puzzle Gamers.
[h1]Описание:[/h1] Шахматная головоломка. Нам нужно играя за фигуру "Король" пройти насквозь шахматное поле и присоединиться к своим остальным фигурам. 50 уровней и всего 3 жизни. Уровни идут в разнобой при каждом новом прохождении. На удивление интересная игра... Тут бы в настройки добавить игру без жизней и было бы вообще шикарно... Я прошел 26 уровней и случайно помер... А какой ваш рекорд? Для трешодела это очень неплохая игрушка. [h1]Оценка: 6/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
If you're a fan of chess games, give this a try. Solid marble visual style with varying levels of tactics required to solve these levels. Plus the dev really listens to the community.
Chess Valley is a simple minimalist puzzle game with an easy to grasp mechanic. You simply need to get your King to the safety of his army on the other side of the board while avoiding the pitfall take over moves of your teams opposing pieces which are currently on the board. For those not familiar with chess, do not need to worry, as each level has tiles you can stand on to see how each chess piece moves before you even attempt a cross over. There are 50 puzzles in all and your given 3 lives in the hope of completing the game and earning all achievements. It can be really difficult to remember all the perilous steps on the board and sometimes you’re so often navigating around an enemy in front of you that you completely forget the enemy afar. This is where it can get severely tedious and aggravating as once you have squandered your 3 lives your then forced to go through all fifty levels again as there are no chapter save points. Another downer is the games algorithm that randomises the 50 levels for you. Instead of doing it so it randomly gives you the whole 50 levels ensuring you get to play all 50, instead you might get level 3 over maybe 4 times in your 50-run play through, so it seems plausible to me that you might actually miss a few of the 50 puzzles on offer here. One of the BIGGEST gripes for me is the sound mechanic of your moving king. It is really loud and the repetitious clicking got on my nerves within minutes and there is no way to turn the sound down to it. An oversight which may not have happened if Brazilian developer Artur Rezende https://www.youtube.com/user/arturprojetista spent more time on developing his games instead of rushing and constantly publishing bare boned concepts. Already within 6 months he has pushed out Chess Valley 2 which from the trailer seems to add not much new other than a longer board and the ability to red or green mark squares as safe or not. The one soundtrack is exactly the same and the mechanics is essentially exactly the same. So why not perfect Chess Valley 1 first? Instead of making very tiny variations and marketing it as a completely different product? Why push out games with paper thin concept within months of each other or even within the same month? Do you want the reputation of being simply a shovel ware developer? Do you not believe in yourself to be anything more? Or do you simply not care? In truth this is hard to answer unless Artur stops and really raises the bar, pushes the envelope for himself and commits to creating something that he and others can be really proud of. Chess Valley is unique enough to be an aspiring franchise, but it would have served him better if he had divided the game in 10 level chapter segments and introduced a different mechanic with each chapter. A variety of soundtracks and backgrounds could have livened up the adventure of the puzzle solving here too, but as it stands, once you have solved the first 5 puzzles then in all honesty you’ve solved them all. Unless Artur really challenges himself, commits to producing an outstanding chess variant in the similar veins of tri dimensional chess, chess four, chess plus or even laser chess Khet. I’m afraid he may have already checkmated his development career with shovelling… (Barely gets a thumbs up from me) … https://youtu.be/T44RWdW5izg If you enjoyed reading this review, feel free to subscribe to my curator page. Thanks... http://store.steampowered.com/curator/6843548/
Jumpscares me when I get got.. Nice
You're a king trying to navigate a chess maze. Well, a king with a peg leg because half your moves are missing. You can only travel vertically and horizontally. [b]You cannot move diagonally[/b] Also, you have three lives to get through fifty levels. No checkpoints. No level select. Close the game and you'll be back at the start. I got this on sale for the price of a gumball, and I'm still disappointed.
This is going right into my completionist showcase
Never played Chess in my 33 years, but know the rules. It was really motivating to beat each level, since all are random. Only 3 chances to complete all 50 levels in a row was difficult, but finally not unbeatable to me. Just have it a try! :)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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