
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.4Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excellent sort de l'ordinaire
В общем игра интересная,глубокая и философская. Очень много разных вариантов прохождения,одно не правильно принятое решение может кардинально изменить прохождение. Из минусов,однообразные квесты,интересные персонажи но как будто чего то не хватает. Как фанату серии сталкер мне понравилось посмотреть на зону под другим углом и с другой историей. Если у вас достаточно свободного времени и терпения могу смело рекомендовать к прохождению.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gutes Spiel, krasses Ende 9/10
What a journey it has been. When i asked how long to beat about this game it said 19-35hrs. I completed the game with just over 47hrs. This was a great game (solid 8.5/10) though I prefer and recommend to use the FLiNG Trainer or WeMod so you can upgrade your base to Max, have Unlimited Ammo/Heath...etc...why do i do this? for me i don't like barriers in video games. And whether its upgrading your character, base, perks, whatever it is that could potentially lock you out of story content, whether it be dialogue, missions, having a companion leave etc. , I don't like that I want to be able to enjoy the story straight forward. (at least on my first run. Sometimes I wait til my 2nd run to do this..it all depends on the context). I learned so much from this game about the Chernobyl disaster more than anything i have ever seen. If you are interested in this event and haven't watched the HBO 5 Ep. docudrama, Chernobyl, go watch it. Its blow you away. Performance: Ran Great 60-75fps 2560x1440 144hz native (no FG+Upscale..crazy how we have to specify that now.. "ThE NeW NoRm, TrUsT ThE PLaN!!!)...though somtimes I had to set XeSS to Ultra Quality Plus in heavy vegitated areas with alot of dark shadows and the fps would only drop to like 50 so it wasnt TOO bad.... Final Score: 8.5/10
Итак, я наконец решился пройти игру до конца. По сути своей минимальная продолжительность игры это 31 день (на всякий случай уточняю, что игровой), если каждый день проходить только сюжетные миссии. Я проходил на средней сложности и была классическая проблема таких игр, в начале безумный дефицит всего, в середине баланс, под конец ты просто бежишь по сюжету, не обращая внимания на ресурсы под ногами, да, после прохождения игры открывается хардкорный уровень сложности, но пока нет желания его пробовать. Сюжет довольно обычный, ни хороший, ни плохой, персонажи все довольно неплохие, однако качество озвучки очень низкое, хотя голоса и легендарные, быть может в оригинале было лучше. В плане оружия, вариантов много, но я пользовался в основном арбалетом, дробовиком (он, по сути, за секунды убивает главного босса игры) и револьвером. Очень интересно и немного напоминает Готику с Ризеном система получения навыков, когда твои напарники проводят лекцию и просят показать новое умение на практике, очень не хватает такой системы в других околоРПГ В целом крепкое инди и имеет право на жизнь. Ах да, совки, проходите мимо, у вас будет гореть от этой игры
I liked the gameplay and the fact that your choices do matter but the ending was a bit wirde. I like the "fainal sneeky mission/ boss fight" as all the choice you made on who to bring and what to do did had an inpact on the ending and the dialog
the story is ok but otherwise not much
One of the best stories I have ever experienced in a videogame.
I like the storytelling
Güzel bir oyun olmuş. Hikayesi biraz karışık ve kötü geldi bana ama çevre ve ortam mükemmel olmuş. Çok güzel yapmışlar birebir Çernobil gibi olmuş.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $12.1M | 16.4K | 93% | $19.99 | |
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