
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sama w sobie gra jest fajna ale trzeba za dużo myśleć o swoich decyzjach na przyszłość
Если без спойлеров интересная игра. Неплохая задумка. Нормальный геймплей звёзд с неба не хватает, но интересно есть зачаточные постройки базы своей. В общем, интересно, если кто любит пост-апокалипсис по типу метро или сталкера.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Управление в этой игре странное; дабл-тап, чтобы увернуться и стрельба только во время прицеливания, - этого достаточно, чтобы отказаться от игры
Гра сподобалася. Видно проблеми з нпс що можуть тупити, часом впритул не бачили коли стояв перед ними. Проте атмосфера це щось. У вашій грі я зміг добре відпочити вона задавала такий темеп який мені до душі. Сюжет цікавий з поворотами подій. Єдине що дивує це лиш дивний сценарій часом все відчувалсоя натурально а часом награно для сюжету аби сюжет зрушив з місця, компенсувало трішки враження це вдалі жарти до різних сценок. Музика добра прям реально дуже доповнює світ. Особисто я отримав велике задоволення пройшовши вашу гру
[h3]I just wanted to love this game. But I can´t.[/h3] [h3]Gaming PC[/h3] CPU 5700X, GPU 7800XT Sapphire Nitro+, RAM 32 GB CL16 3200 Mhz. AMD drivers 26.5.2 [h3]Graphics settings[/h3] 1440p, ultra setting without RT: 136fps avg (108 fps 1%) 1440p, ultra setting wit maximum RT: 42fps avg (25 fps 1%) [h3]Positives of the game:[/h3] [list] [*][u]Detailed zone.[/u]. It can be seen that the developers put in a lot of work with the absolutely detailed environment and the real locations are almost 1:1. [*][u]Mystically.[/u] It's a strange concept of story, mysticism and that kind of discovery when you don't know if it will be your death, promotion to "god" or just another rotten box of pickles left here by the Soviet army. [*][u]Weather.[/u]Changing weather. Rain, radioactive clouds, cloudy, fog. It's well-crafted and adds to the atmosphere. [/list] [h3]Cons of the game:[/h3] [list] [*][u]Repeating locations and tasks over and over again.[/u] Unfortunately, the biggest drawback and the reason for the negative rating is that the game starts to repeat itself after a few hours. Still the same locations, similar tasks. The story doesn't move anywhere, and when it does, it's often back on the same map where you were looking for the last time you were looking for ammunition and ammunition. [*][u]AI of enemy.[/u]They are just dump. Really, really dump. Often it is enough to find a door that is ajar, which "can't" be opened, and gradually lure them there one by one. [/list] One of the games that I really regret giving a negative rating. But after more than 8 hours I just stopped enjoying it. The construction of the base is also strange and the concept of building krapet is as outdated as from 2010. In the end, you will not lose your "friends" in the zone and they will be stolen from you. And the story? They should have gotten into it more and handled it better. It simply lacks something that would grab the player and not let go. I was hoping for a horror Stalker. Unfortunately I didn't get that. And it's a shame, because a 3D scan of a real model is something that one simply wants and has to appreciate.
Nah, fix the saves. I saved to see what would happen to choose a dialogue option. Ok, i checked, then lets go back. I go back and the people i silently took out are already triggered and shooting at me. What The fk is that saving then? I don't go back to the previous state, i don't even think i have all the items i had before. and now i have to waste healing and radiation meds? (from where the fk is that radiation from, there was no radiation before) I do not enjoy being teleported to a random fight generator every time i want to retrace my steps.
Lo compre pensando en que encontraría una experiencia parecida a la saga de Metro, pero en absoluto no lo es, el combate es muy ortopédico, la historia es lenta y al final si o si necesitas cumplir ciertas acciones para lograr hacer el golpe final. El sistema de Crafteo se me hizo aburrido e innecesario. Complete el juego pero no creo que lo vuelva a jugar nunca más. No es mi tipo de Juego, nunca se sintio como aceleraba el ritmo de la historia para que siguieras jugando, lo termine por compromiso a la inversión hecha.
好无聊的游戏...而且很多操作比较反人类
Comprei esse jogo por engano, não me pergunte como. Ficou parado aqui por mt tempo até que eu peguei pra jogar e fiquei viciadinho já, ele é bem repetitivo, oq pode ser bem chato pra alguns, mas bem legal pra quem tem um leve déficit de atenção, ent eu me adaptei muito bem. Ele é bem curto, demorei mais pq eu realmente gosto de aproveitar todo o conteúdo, mas a lore é MUITO phoda, mt bonita, e mt triste, infelizmente. Se tu acha q eu to exagerando é pq eu sou emotivo pra qualquer coisa q envolva amor mesmo. Cenários irados, capricharam nisso, so vacilaram um pouco na questão de que ninguém além do protagonista e da esposa dele possui personalidade. (Tem um modo roguelike que tenho ctz que nem metade de qm ja jogou conhece, descobri isso por engano e passei muita raiva). Otimo jogo curti
Клон сталкера
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $21.8M | 26.9K | 83% | $29.99 | |
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $12.1M | 12.7K | 95% | $29.99 | |
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| $12.2M | 9.3K | 80% | $49.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12M | 32.5K | 98% | $14.99 | |
| $12.2M | 12.9K | 92% | $59.99 |