
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольная игру на подобие сталкера. хорошая концовка единственное что хотелось бы это побольше сюжета а так даже очень неплохо
Это лучшая игра которую я играл после сталкера и метро, советую проходить ее не второпях)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你爹第一次玩到能用贱形容制作的游戏
ME ENCANTO, la historia es muy buena e interesante, pero ahora en jugabilidad pues tienes su encanto, 1. COMBATE nada del otro mundo, simple pero bueno. 2. RECURSOS: bien, pero ya en la mitad de juego se hace irrelevante. 3.ARMAS: exelentes, pero las armas tecnologicas no valen la pena, y las mejoras que tienen son casi irrelevantes. 4. GRAFICOS: exelentes. 5. BANDA SONORA: olvidable pero buena. 6. ATMORSFERA: muy envolvente y bonita. nota: 8/10
Хороший сюжет. Приятная графика. Добротная озвучка. Рекомендую к прохождению
странная игра.. не прошел до конца. может быть когда нибудь
你前中期频繁的游戏卡退,屎一样的地图和任务引导,无法翻越且多到过分的栅栏、墙和辐射区,像骑砍2一样意义不明的暗杀玩法,精神病一样的队友和他们莫名其妙的好感变化,究极坐牢的VR盗识环节让我一度想给差评。但是[spoiler]天劫行动[/spoiler]时那种一张张打出底牌,感到积累的一切都按部就班地发挥了作用的游戏体验和结局的剧情反转又弥补了这些点
Surprising, but a mixed bag of feelings. I think Chernobylite is a very ambitious project that tries a lot of things but not necessarily landing on every category. In my opinion, the game shines with it's dialogue and voice acting. I probably spent more time finding and going through these options than anything else. Personally enjoyed the story, but might not be everyone's cup of tea. The game revolves more around dialogue and managing your companion relations in order to continue the main quest. You have to build a base and go on "missions" that are either optional resource gathering or main quests. You get companions, which you also send to mission to gather resources. These missions are have % chance to succeed and depending on gear, you can increase their chances. Interesting enough. The missions itself are quite short. Movement is pretty floaty and gunplay is nothing to write home about. You can customize your weapons a little bit at the base, but most of them felt pretty insignificant. You also learn "skills" from your companions, which are mostly simple passive bonuses. Combat wasn't that interesting, honestly stealth was more fun as you could hear the soldiers talk and chat. As I mentioned, the game does a lot of things I'd expect from stalker-ish game like this, but not all of them are very fleshed out and seem very surface level. I still finished the game and 100% it, so I would recommend it for people who are looking for story / lore / history focused game. If you are looking more combat / stalker-ish ambience, this game probably is not for you.
чотка
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $12.1M | 16.3K | 93% | $19.99 | |
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| $12.2M | 12.9K | 92% | $59.99 |