
Create and manage your dream restaurant! Menus, purchasing, décor, staff, equipment, customers… and don't forget the actual cooking! Experience the daily life of a restaurateur and earn your awards from the Michelin Guide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 3.5/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 84% | — | $1.8M |
| $49.99 | 1.1Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
键鼠要小脑不协调了,等手柄到了之后再试玩十分钟 更新:玩了,但是任务量好大,需要沉下心熟练,但现在手柄还没驾驭好,在纠结要不要现在趁低价购入嗯。。。
It not what i expect. The system was very complicated and didn't make me feel like it was that fun.
it is fun to play at the start however after you level up to a certain point your chef npcs have less to do and end up repeating that they want more work. however with the lack of customers you can't exactly give them anything to do and it ends up being a slow waiting game. Also i think it lacks desserts
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +2 more
Hours played at review time, across 156 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2024年买的这个游戏,当时bug太多了,甚至会卡关,非常影响游戏体验。但是现在2026年重新玩了一下,发现bug已经修复的差不多了,至少在我的游玩过程中没有出现任何bug。游戏为了降低难度也可以设置比如取消掉客人的耐心,菜不会烧的时间过长而失败,自动QTE,甚至还能每桌至多只用你上两道菜。整体玩法很休闲,前期很有乐趣,后期说实话节奏很慢,全成就比想象中需要的时间长很多,非常熬耐心。感觉这款是所有做饭游戏里做的最好的,可以给一个好评。
有一定可玩性,但在你多次制作当前餐品并使其升级后,其制作原料和流程会变得更加繁琐当然售卖价格也会更高,但餐品升级后会有一个问题,就是无法回滚餐品等级,使得你原先的初级餐品无法查看并制作,这是很恼火的一点,也可能是我没找到正确的回滚方法(但我做了很多尝试确实没有),欢迎后续交流和指正。缺少中餐类别(毕竟因国家文化环境不同会产生理解转化难度),但还是希望制作组付出更多的努力
这游戏买了好多年了,之前第一次打开的时候做菜太难了,太写实了,昨天无聊又玩起来,感觉上瘾了,又把出的MOD买了。。。
手柄爽玩,每天下班了就来这上会儿班,两眼一睁一两个小时就过去了。 开头新手教程会觉得很复杂,因为菜谱细致到备菜、起锅、开火预热、放冷水热水、什么时候下什么菜、翻面搅拌撒调料(后续还有盖锅盖掀锅盖),有时候还要用左摇杆控制切东西搅拌的方向,这里是最劝退的部分,熬到正式开业就不用担心了。 正式开业时游戏会提示可以关掉客人耐心度,这样客人不会催菜,这真是个伟大的设置,开了很容易进入心流模式,慢慢做菜很解压,单线程脑袋也不慌。切菜搅拌翻面也可以设置一键自动,用不到左摇杆。菜谱复杂,但是能设置显示在上方,每个步骤怎么做都有提示,只要注意点是否要预热和调料,游戏里图标比较多有时候看不到,还能设置不糊锅或者客人很少。 每天下班后可以选择不离开,学习练习新菜谱,无限菜无限时间无限尝试,做到熟悉为止,喜欢摆盘的可以自己设置摆盘模板,除了游戏里本身的菜谱,还能自己开发自创菜。 等正式开业,白天都是预制菜时间,工序复杂的料可以提前弄好存冰箱或者保温炉上(加热炉不行,放加热炉上的菜在开门营业后会被消掉),后续副厨可以帮你备菜,但目前才玩到第8天感觉真要他帮厨了用处不大,老是想不起来使唤他,有时候让他切菜,速度还不及自己,可能得等帮厨后续升级了能备更复杂的菜。 总体键位设置合理,只有上菜那边不舒服,摆盘结束提示按X上菜,它并不会直接上菜,然后居然是再按一次A上菜,真的很容易因为思维惯性摁错,试营业那天因为点错了,按了两下X,把菜揣在身上了不知道怎么放下来,眼睁睁看着菜变凉只好重做一遍,重做的时候客人耐心已经掉完了,只好读档重过这一天。去搜了攻略才知道可以按摆盘工作台左手边的上菜铃重新上菜,关于这个上菜铃,印象里没有任何引导,而且也不是很显眼,视线都在摆盘上,这大概是目前唯一的槽点。有时候自己摆盘会遇到无法下一步的情况,不知道是那些餐具食材的款式没解锁,还是有bug
好玩,但是日料都出了,中餐这么大个体系能不能出几道菜
Me ha gustado y entretenido, pero no hay más de 30 horas de juego con historia. Luego puedes seguir desbloqueando nuevas recetas y platos, pero ya no tiene gracia. En el menú no deja de poner más de 5 platos y no te van a venir más de 8 mesas durante el servicio (no llegan a la vez ni siquiera).
If you enjoy cooking games, you'll love this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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