
Create and manage your dream restaurant! Menus, purchasing, décor, staff, equipment, customers… and don't forget the actual cooking! Experience the daily life of a restaurateur and earn your awards from the Michelin Guide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 22 → 3.5/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.8Kreviews | 84% | — | $1.8M |
| $49.99 | 1.1Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chef Life: A Restaurant Simulator 요리 시뮬레이션 그래픽이 좋지는 않고 캐릭터 커스터마이징도 별로. 타이쿤류가 절대 아니며 다른건 몰라도 음식 만드는데 있어 쓸데 없이 너무 손이 많이간다. 진입장벽이 매우 높아 입문자들이 하기에는 너무 불친절하다. 나중에 다시 시도하는걸로
很好玩,自由度很高,互动也特别有趣,因为不太喜欢规定时间完成菜品,制作者还特别贴心设置了没有规定时间的选项,体验感很好。
I thought it would be a relaxing game, and now I'm stressing over serving 4 different dishes at the same time while my sous chefs keep saying "I have nothing to do"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +2 more
Hours played at review time, across 156 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It looked promising, but the controls felt so clunky I could barely get through the tutorial and the audio had issues cutting in and out (which looks like an ongoing problem if you look at comments here and on Reddit). If you want to try the game, wait for a really good sale (which is what I did, thankfully, since I'm past the refund period).
I really really want to love this game. It just seems like such a fun game. But instead, I found that the controls are tedious to the point of rage-inducing. ♥♥♥♥ makes ZERO sense and it's incredibly clunky. Like, I just don't get it- this could be a great game, so why tf did they add the dumbest keyboard/mouse controls like this? Why is everything non-intuitive? <.< Just avoid the f'ing headache. Maybe it's because the studio's name is 'Cyanide' and after 2hrs of playing this game you're ready to take a few of those pills, like, damn.
[h1]HELLO, WHAT'S YOUR FAVOURITE DORITO FLAVOUR?[/h1] [h2][b]Mine is spicy dill pickle or cool ranch[/b][/h2] Anyway this game is addicting in the worst ways for myself, personally. I was born and raised in the restaurant industry and have worked low end pubs to med-fancy (think The Keg level) places as a cook and to me I've been absolutely addicted to cooking games. I was a major fan of Diner Dash until....whatever the hell it turned into nowadays.. I digress I love this game and it honestly takes me back to my kitchen manager days in the sense that no matter what I do one of my chefs is always a p.o.s. dumbass that wants the day off and screws the kitchen for the nightly service and then is confused and outraged at me because the next day I decided they were cleaning/doing dishes literally all day. I'm gonna be honest I will [b]never[/b] get a certain achievement in the game because I'm realistic and stick to my real-life tactics as a head chef. You want the day off? I'll [i]always[/i] grant that. IRL, too. But you will [i]owe[/i] not me, but your coworkers. You [i]will clean all day long[/i] because they sacrificed for you. Not me. I'm the head chef. I just give the orders, do the invoices, and expodite. IRL that's actually a [b]sweet ass[/b] position if you can land it. Its your line cooks that do the hardest work because you already did. So when one of them screws the team, you gotta reward the others for their sacrifice while also making the other person give gratiously help to the ones who served them so they may take an extra day off. I'm sorry, but IRL that is the code and I can't see it not being transitioned into this game. Except for the fact that I may never receive that achievement and honestly that's okay because the amount of times I ask Kassim to do the extras and let him pick his jobs (extras or prep) that loser always OUTWARDLY huffs and complains when I ask him most graciously to clean the kitchen so Jiro may have some experience. Honestly? if I may suggest something? Can I FIRE people? I'd honestly rather work alone than deal with certain chef attitudes in this game. But honestly it's super fun because it makes you think and plan ahead for the services and if you're like me and didn't realize you could order your dude to wash dishes until you unlock Jiro JUST SO YOU KNOW YOU CAN LIKE, ASK THEM TO WASH DISHES DURING SERVICE. I'm too much of a.....idk I guess a "boomer" but I'm an elder millennial and drunk so that's basically 60+ current brainwise, like a boomer or early Gen-X. I was raised with technology but omfg this was something I missed. [h1]Anyway...[/h1] The Gastonomic Veal dish is stupid because it told me I have to slice the....lenu or whatever pork at [i]THICK[/i] [strike]shut up i'm thinking it, too and i'm immature[/strike] slice but for some reason the game gave me an error for thickness?? Corsican Veal gastronomic level. I'm drunk but I'm not [i]that[/i] drunk, dude. My chefs stand around whining during service but IRL i'm too invested in a kitchen even though I work flooring installation nowadays but honestly in their downtime these guys should be sweeping to help keep the hygiene up instead of complaining they "don't have work to do". You treat this so much like an IRL situation in the sense that chefs are WHINY AF (no joke that's exactly how they are, y ou ask them to sweep the floor and they're like "UGH" like they're Gordon Ramsay or something ♥♥♥♥♥ you ain't foolin' anyone Jamie Oliver, Gordon Ramsay, NOT EVEN RACHEL RAY AND SHE'S A HOME CHEF IS LOOKIN' AT YOU, LOSER. GET OVER IT.) The game makes it real in the sense that yeah, my line cooks are whiny. My favourite meme is "when I die I want my line cooks to lower my casket into my grave [b]so they can let me down [i]one last time[/i][/b]" IT'S TRUE, DUDES. I still use it to this day but I'm working in flooring installation now but even here, it still applies. "my subcontracters should lower into my grave to let me down one last time." It's real. This game is fun but there was that one error and I wish more than one table would show up at a time. It's real frustrating that my restaurant has like 8 tables up to 6 people available at my largest but the game [i]only[/i] gives me up to 4 at a table and [h1] one. at. a . t i m e . . .[/h1]
整个制作食材的过程动线设计的真的太差了,首先切菜切肉搅拌什么的不能根据按键的快慢增减速度真的搞得我很火大,那边锅子都快烧焦了,我切个菜S都摁烂了还在不紧不慢一格一格来还不能退出,你搞个根据摁键速度加快或减慢制作食材的过程也能让整个体验舒服很多啊,走路慢悠悠的就算了,按shift键似乎能略微加快一点速度但几乎等于没有,我理解厨房里不适合跑步,但设计个快走总可以吧。 还有那个破工作台摆盘,就非要做完菜端上来还得搁那死装几秒,整个过程纯干等那个看了几百遍的动画没任何事干还不能跳过,你的意思是你家厨房锅子炸了你还沉浸在出餐摆盘叉腰装逼里不可自拔对吗?
I cannot with the instructions, it was too much. The gameplay is confusing if I'm being honest, some might enjoy the challenge, but I got a headache. It was promising at first, but it didn't work for me.
希望能出中国菜和中东菜
经常触发在调味界面按了下面的退出键结果卡死的BUG,只能退出重来,有时候都快做完了结果被迫退出重玩,恶心死了,这么影响游戏体验的BUG修都不修,不知道游戏制作组干什么吃的,一群傻逼东西,没妈的玩意,自己做的游戏上付费了,这么久了管都不管一下,给我恶心坏了,打得我想吐。能接受因为自己的一次误触被迫重玩一遍的就买。不然不推荐,打得一股火冒。真操了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.9K | 208 | 69% | $8.99 | |
| $548 | 4 | 25% | $3.99 | |
| — | 0 | — | — | |
| $2.1M | 6.8K | 88% | $9.99 | |
| $51.9K | 103 | 59% | $13.99 | |
| $32K | 105 | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.1K | 95% | $19.99 | |
| $1.8M | 3.1K | 91% | $19.99 | |
| $1.8M | 2.3K | 94% | $39.99 | |
| $1.8M | 1.3K | 94% | $59.99 | |
| $1.8M | 5.4K | 95% | $14.99 | |
| $1.8M | 2.8K | 79% | $19.99 |