
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute game! Somewhere on the medium-length side of cheap incrementals. Walked away for a couple hours, think I could've beat it in 4-ish more realistically. Do recommend.
Super cute game, I only wish it was longer!
Fun little survivor like incremental game. Pretty short to complete so it doesn't over stay it's welcome. For a cheap price the game is a recommend. Also the style and art is pretty good. Only complaint I have is some other games allow you to tone down opacity on your weapons/ enemies so you can see and sometimes this game gets pretty hectic and it becomes quite difficult to track your character in the chaos.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything about this game is short and sweet. How long it takes to finish, the main character, the goblin customers, the food, the story?! It's adorable and cute and easy and oddly enough taps into the right level of Vampire Crawler meets Rogue-lite meets Moonlighter? ldk, there are parts that I was was accentuated to make the game more difficult or more involved but honestly I can't complain that it's not still a really tight, well made game, no need to be too greedy and beg for seconds, this serving was in fact plenty.
мяу
It was chill
Habe das Spiel nach 4h durch, was für mich gern länger hätte gehen können. Allerdings hat sich auch bereits in den 4 Biomen alles 3x wiederholt.. 4 Stages jeweils, erst 1, dann 2, dann 3 Gegnerarten und schließlich die finale Ebene. Minimale Neuerungen kommen pro Stage dazu, aber die Meta-Stats werden zurückgesetzt und müssen neu erfarmt werden. Das ist erzwungener Progress, absolut unnötig und leider lahm. Immer wieder von neuem muss ich die Zutaten schneller kochen lernen, schneller weiterreichen, aus Hundert Geld werden Millionen und Quadrillionen.. für ein Essen. Hmm. Über die 4h hat es das getragen und bei dem Preis kann man absolut nicht meckern, es hat auch so Spaß gemacht, dass ich mir mehr gewünscht hätte, wobei es nicht heißt, dass es mehr von dem Bestehenden sein sollte. Das lockt niemanden länger hinterm Ofen vor. Aber in dem Stil mehr mit Neuerungen, dann wär ich da gern länger dabei, daher eine potenzielle Empfehlung für eine Abendsession
Cook and bonk Runs ok on modern machines.
great game, took me 3 hours to complete
Очень прикольная залипаловка на 2-3 часа. Максимально жду, что разработчики ее расширят и добавят больше локаций в будущих обновлениях :3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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