
Build hotels, accommodate guests and expand your hotel business throughout the world!
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About
Check Inn is an addictive game about building a hotel chain and checking in guests!
You are about to start developing your hotel business from scratch, from the cheapest hotel in the wilderness. Expand the hotel chain to new cities, buy territories for construction and improve global parameters.

More comfortable and expensive hotels have rooms with intricate shapes and you have to carefully plan their placement.
Guests do not want to settle anywhere - they demand a hotel of a certain star rating and a room that suits them. And they won't wait forever, they only have limited patience! Try to serve everyone in order to earn as much as possible and expand your hotel chain.

You need to have a sufficient number of maids on your staff, because each room requires cleaning after guests. Until the room is cleaned, you cannot check in a new guest. The more spacious the room, the more time it takes to put it in order.

The hotel is rapidly growing upwards, so it is necessary to build elevators that allow guests to get to their room on the desired floor. Monitor the condition of the elevators by modernizing them and buying new ones to fully cover the growing needs.

Build service rooms - kitchens, laundries, saunas and others to serve all the wishes of the guests. Hire porters to deliver ready-made meals, dirty clothes and other items between rooms and floors of the hotel. Try to do this on time, otherwise negative reviews cannot be avoided!

In Montreal, the weather is cold and snowy - you will have to insulate the hotel rooms so that your guests won't freeze when the temperature outside changes.
In Miami, your expensive hotel with intricately shaped rooms will be located right on the ocean shore.
In New York, build hotels in different areas at the same time and hire managers to automate the check-in of guests! After all, it is becoming increasingly difficult to manage everything on your own. The manager will take control of the process of checking in new guests in a certain hotel.
Check Inn is a simple at first glance, but an entertaining game that will allow you to immerse yourself in the fascinating world of the hotel business.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая небольшая игра. Легкая в освоении. Завлекательный геймплей. Миловидная и приятная глазу графика. Можно играть если смотришь интервью или какой-то подкаст. Побеждать просто. Прошел ее на одному дыхании, когда захотел отдохнуть от работы мне осталось 2 отеля в Европе. Насчет недостатков. Мне не очень понравился туман внизу, когда смотришь верхние этажи. В демке такого вроде бы не было, и я сразу заметил это когда поиграл в полную версию. Глаза напрягаются. Были сомнения правильности дизайнерского решения с нескольким отелями за раз. Но в итоге я освоился и справился с первой попытки. Польза от этажных менеджеров очевидна. Очень хорошее впечатление от игры. Реиграбельности у игры к сожалению нет это приключение на 1 раз.
A good enough game that could easily become a great game with some better programming. The campaign mode is fun with interesting mechanics spaced out to keep you on your toes. The game falls a bit short in it's "quick play" mode however due to what seems to be poor prioritization and the inability to set your own priorities. It can be very frustrating to have 25% of your rooms waiting on food that it just sitting there with near max porters whom refuse to run food. My guess is that at the start of each wave the priority list resets resulting in new guests/rooms receiving priority over rooms that have been waiting since last wave. This results in rooms on waiting for multiple waves. It can be very frustrating to see a room directly below the kitchen not receive food for 30+min irl because of poor prioritization. The elevator priority also seems weird. It seems they prioritize the closest ride instead of a priority list. This results in guests sitting in the car garage for forever waiting to be brought to their room (so you are waiting forever for their stay to actually begin). You may have 8 elevators but only 2 are really being utilized (near capacity) while all the rest go back and forth on short trips with few people. The cost to buy new elevators becomes absurd while also seeming pointless as the majority of elevators you have are not performing well. And to circle back to "quick play," is not quick at all. You have to reach floor level 100 which takes hours. A game of quick play is much longer than a normal campaign game. TLDR I enjoyed it but it would certainly be a much better game with tweaks to prioritization.
Overall super fun game so far! Got the demo (which shows the first level) and I was hooked right away. It took me until completing level 2 to see where I should prioritize funds, but definitely reccommend this one!
一波50个客人,居然住90天,逼着你加房子,存心恶心人
The campaign feels OK, and it teaches you to play. The quick play feels like one long grind, where all you do is to have it on max speed, and just keep adding rooms following the pattern you found that gives best spread of the different shaped rooms. So it very fast becomes borring.
很可愛小動腦的遊戲 達成目標心情就很好 音樂也很輕鬆舒服
Fun management game I found to be the right level of challenge/repetitive/enjoyable/balanced.
Check Inn is a fun game. It's a sim tower game with a tetris flare. Pretty relaxing but challening.
i love it!
Love it! It reminds me of the old game sim Tower which I loved! (hope someone will remake it once.)But this is different, it´s a puzzle.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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