
Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−65% | 8.1Kreviews | 89% | — | $1.3M |
| $24.99 | 1.7Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2] Short ver. [/h2] Written as of 100% completion. A great JRPG, with a very fun combat. I do think it has a rough start, but once you get the ball rolling, you can't stop playing. I especially love the combat. It felt a little unbalanced at first, but gets really easy when you understand the synergies (or if you [spoiler]dump all of your resources into Sienna[/spoiler]). I LOVE how you heal after every battle, it lets you go all out. There is are things that could be better *cough* sky armour combat *cough*. But is a overall a really good game 8/10. Highly recommend this to any JRPG fan. [h2] Details details [/h2] Spoilers are full spoilers - Don't open it if you plan on playing it yourself. You should still be able to the details. I the story is great. It's hard to give all 12 party members an equal amount of depth, so the optional party members really aren't that well developed. It's a shame, seeing as I'd love to know more about [spoiler]Raphael[/spoiler]'s past, given his involvement in the main story. The main story is also really good. There are times that feel a little forced, such as [spoiler]Prince Frederick's sacrifice[/spoiler]. Nothing in the story has built up to that and really wasn't good. Even lore wise, when in the beginning when [spoiler]Sienna joined the team to avoid fighting the thieves[/spoiler], it makes no sense knowing her rank in the past. A lot of these inconsistencies can be covered up by you the player though. I did love how the game ended. We got an [spoiler]open ending, and the story ends when this saga ends[/spoiler], so it really leaves you wanting more. I doubt we'll get a sequel though. Point is, you won't get bored of the story. Also the existence of an Act 1 implies (⇒) the existence of an act 3. The same applies to [spoiler]act 4 ⇒ act 5[/spoiler] BUT THAT IS NOT THE CASE HERE SO WHY!?!?! I KNOW THIS IS DUMB BUT IT IRRITATES MORE THAT IT SHOULD! The gameplay is very good. Firstly, the level design is great. Nothing to write home about, but it's really good. I don't appreciate the use of red herrings all over the place (from puzzles to empty alleys). It isn't too much that the world feels empty, but it makes me mad that I searching for nothing. I have problems with how the game does tutorials though. I hate how all tutorials are just information-dumped on to you. I genuinely forgot about the Reward Board until Act 3, just because I couldn't find it had. I HAD PRACTICALLY NO MONEY UNTIL I REMEMBERED IT. I please don't ever do this, if you are making a game. Show, don't tell. The combat is the bread and butter of the gameplay. I love the combat. The overdrive bar really makes you improvise on the spot instead of relying on the same strategy. I might have to change the order of Victor's Buffs, or even decide between healing and going into overheat or lowering the overdrive bar and tanking the hit. It'll definitely keep you engaged in the combat. At least until you found a team that works and vertically invest into that team and almost forget about switching party members. I have this condition that makes me stick to one team I like throughout the whole game Glenn Sienna and Victor never left my party. I'm sure that there are other great builds like (I'm making up names here) Debuffs and DoTs, Crit Magic, or Force Weakness, but I am too Persona-brained that I just resort to physical because I have a consistent 95% crit rate on Sienna. If there were 2 teams and 2 battles, then I would use the other team more often. Here is my final team by the way: [spoiler]Glenn ⇄ Robb (if Glenn is low, else I oil up the enemy and burn them) Sienna ⇄ Ba'thraz (If Phys res, else crit) Tank (Usually Raphael) ⇄ Any (I never swapped out my tank) Victor ⇄ Amalia & Cres (if healing is needed, else buff)[/spoiler] Sky Armours are bad. I don't like it. It fits really well with Glenn's whole story, but I really don't like the combat here. Just Charge (Ether Cannon) and then kill, that is it. Maybe debuffs and buffs but nothing else. I'm not a mech guy, but I really can't get attached to the mechs as much as I do with the characters. The game felt difficult in the beginning. I loved having the need to use items, and feeling like every battle is a challenge. But as I stated previously, there is a point where you understand everything, it gets easy. Even the super boss (I think he is one, if he is called a [spoiler]God King[/spoiler]) is easy to beat. I don't think I even fell below 30% hp. I definitely did more damage that I should. Like 5000 per Sienna action (She moves fast), on bosses with max ~25000 hp. Yeah, no I out damage everything. Aside from some QoL, such as easily moving crystals between equipment, the game is great! Any JRPG fan would love this game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Japanese, Simplified Chinese
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un bon vieux RPG mais qui démarre de façon chaotique dans sa narration, les adeptes de Golden Sun ou d'une progression linéaire seront probablement dérouté. Les combats ont un système peu dynamique qui ne m'a pas séduit dans son évolution après 6-8h de jeu.
그냥 재미 없다 억지로도 못겟다
One of the best JRPG in recent years, I loved the art style, mechanics and also the story, a detail that is often overlooked. HIGHLY RECOMMENDED!
Overall game. The story and gameplay are refreshing and full of spirit. While there are a few awkward mechanics and slower parts of the story, they are nothing compared to the amount of life and quality this game contains. I am so happy now yay
Jogo incrível, história marcante, personagens carismáticos. Só peca pela falta de dublagem, mas entendo o motivo devido ao orçamento do estudio ser pequeno. Dito isso, espero muito que a franquia cresca o suficiente para uma sequência e consiga adicionar melhorarias graficas e de som. Super recomendado, historia profunda e gameplay divertido.
Хорошая игра в своем жанре... Графически вполне симпатична, музыкальное сопровождение не нудное, прокачка поначалу интересна, а под конец уже не очень с этими навыками. В которой финал разочаровал меня, не для этого всю игру я боролся за своего героя, нету русского языка, а также, правда под конец или я ее не заметил в других моментах, но повесточка присутствует. Роботы, то что привлекло меня больше, чем все остальное... средне вышли. Играть можно, но не обязательно, лучше в Xenogears переиграть или оригинальный Front Mission 3 или FF7 оригинал же, а не вот этот вот Ремейк из трех частей.
虽然很喜欢像素风,但是剧情看不懂,战斗也不爽,不能刷级,容易卡关
Хорошее пиксельное приключение. Мне как фанату таких sega-игр как Shining Force 1, 2, Phantasy Star IV, или современной Knights Of Pen&Paper очень зашло. Бодрый сюжет в начале, много персонажей в команду, есть возможность кастомизации отряда. После 30 часов и платины это все еще хорошая игра. Крутая история от и до, с хорошей кастомизацией отряда, крутой музыкой и графикой.
Tremendo. Historia increíble y tiene algo de contenido endgame, no innova mucho en tema de mecánica de combates pero no le hace falta. 100% recomendado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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