
Celtabula is a Celtic-style puzzle game with imitation board game, where each level has many solutions. Think: if you can not go through the level for a long time, maybe you should try a different approach?
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Languages: English, French, German, Russian
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[h1]«Celtabula»[/h1] Головоломка с физикой. Расставляем объекты, чтобы помочь докатиться шарику до финиша. Геймплей: https://www.youtube.com/watch?v=jORhU5BA5AE Прохождение 6 уровня: «Когда размер не только имеет значение, когда значение имеет каждый миллиметр!» https://www.youtube.com/watch?v=3StCYCJZOWQ На каждом уровне коробочка, стреляющая шарами. Нужно расположить различные объекты так, чтобы шар прикатился к свету. Шар растворяется через определенное время, поэтому докатить к свету надо до того, как он исчезнет. Можно растворить шар раньше, чтобы выстрелить снова, а не ждать пока он исчезнет, если шар катится не так, как вы планировали. Объекты разные (от кубиков и магнитов до порталов). Их можно расставлять и поворачивать. В игре хорошая физика, близкая к реальной. Это добавляет интереса и сложности, особенно на уровнях, где магниты. Приходится долго наблюдать за поведением шара в магнитном поле, чтобы понять, куда лучше установить магнит, чтобы шар покатился в нужном направлении. Отличная логическая головоломка с физикой! Уровней всего 20, но они заставляют пошевелить мозгами. Понадобится время и множество попыток, чтобы найти решение каждой головоломки, тем более в игре даже передвинув или повернув что-то на миллиметр, можно значительно изменить движение шара. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
The concept of this game is great. The graphics and physics are good, maybe too good. Completing each level requires the *precise* placement of objects to bounce or otherwise guide a ball through a maze. In later levels, the physics involved become very complex, which would be fine, except solving the puzzle becomes almost completely a matter of repeated trial and error. The objects are difficult to move *precisely" enough to tweak a near solution into success. Rather, the exercise becomes a tedious nudge and repeat exercise. Zeroing in on a solution is straightforward, but ultimate success is largely a matter of luck. Also, bad is that once a level is conquered, the set-up is lost. Recreating it becomes yet another tedious, mind-numbing, trial and error exercise. The game needs TOOLS to precisely place and nudge objects AND allow for predictable results. As it is, I reached the upper levels only to be frustrated trying to solve complex problems with crude adjustments. And NO, it is not my lack of SKILL that is the handicap. It IS the crudeness of the object placement mechanics. I will not play this game again until there are updates to the mechanics.
Celtabula is an older Russian puzzle game from 2017. It's a venerable 7 years old at the time of this review. It's basically a ripoff of Khet, you place blocks on a board and then bounce a marble off them to hit the target (the marble replaces the laser in Khet, but the result is the same). If you don't place the blocks right you will miss the target. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes Celtabula might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Celtabula has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is "Beginner Master", for completing the tutorial level, trivial to achieve, but less than 8 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Celtabula is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Bon casse tête à la difficulté assez élevé dès les premiers niveaux (mais c'est plutôt un bien!). Le placement des différentes pièce doit se faire au milimètre près (placement et rotation) et on a envie quelques fois de s'arracher les cheveux...mais c'est le but de tout casse tête ! Pour ma part j'aime bien...La difficulté prédit une durée de vie consèquente mais j'espère qu'on aura des niveaux supplementaires sous forme de mise à jour.
Прикольная игра для того чтобы пошевелить мозгами)
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Grundsätzlich eine nette Spielidee, eine Kugel über einen Parcours unter Einsatz von Spielementen in ein Ziel zu manövrieren. Neben einfachen drehbaren Blöcken sind anziehende oder abstoßende Rundmagnete zur Steuerung bzw. Ablenkung der Kugel vorgesehen. Die Komplexität steigt mit den Leveln, wobei insgesamt 20 eingerichtet sind. Die Physik ist verlässlich und leicht nachvollziehbar, sodass einem entspannten Puzzle-Spiel an sich nichts im Wege stehen sollte. Leider jedoch ist allzu oft nicht die Logik federführend, sondern eher der Zufall, d.h. der Versuch und Irrtum-Faktor ist ein wenig zu präsent. Die möglichen mehreren Wege sind folglich in erster Linie glückliche, aber an sich so nicht gewollte Verläufe der Kugel (außer sein Ziel zu finden natürlich), selbst ohne alle zur Verfügung stehenden Elemente in einem Level eingesetzt zu haben. Das ist dann auch bei erfolgreichem Levelabschluss nicht sonderlich befriedigend. Die Grafik des Spielbretts ist einfach, aber ok. Warum unter 5 möglichen Grafikqualitäten wählbar ist, erschließt sich nicht. Die Musik oder besser gesagt der kurze Loop keltischer Klänge ist grauenhaft und geht einem sehr schnell auf die Nerven, lässt sich aber glücklicherweise in den Optionen gesondert deaktivieren. Eine Warnung am Schluß: von den 20 Leveln lassen sich nur 17 abschließen. Aus nicht nachvollziehbaren Gründen werden die möglichen Lösungswege von Level 17 trotz Bestätigungston vom Spiel nicht registriert, sodass die Level 18-20 unerreichbar bleiben. Solange dieser Fehler Bestand hat, kann das Spiel definitiv keine Kaufempfehlung bekommen.
Un puzzle game comme il en existe beaucoup. Une bille qu'on doit faire aller d'un point à un autre en déviant sa trajectoire grâce à différents obstacles à bien placer. Tout ça dans un temps limité ce qui ajoute de la difficulté.
Interesting and moderately complex game
시바 개노잼에 블럭 맵밖으로빠지면 다시시작해야돼 글고 어케 깨냐
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