
An incremental clicker game where you HEROICALLY… click a button to light a fire. That’s it... The fire makes ash, you assign recipes to arcane forges, materials appear, upgrades unlock, numbers go up, and somehow.... you’re still optimizing it all. Repeat forever.
Modeled estimate, not a reported figure. How we estimate →
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About
Click a button to light a fire. Yes, that’s your grand purpose.
The fire makes ash. You feed that ash into arcane forges, set recipes, and...SURPRIIISE...materials come out. Numbers go up.
Unlock upgrades, and suddenly you’re managing a suspiciously complex system born from a single click.
Keep optimizing, expanding, and repeating… because clearly this is your life now.
FEATURES
Simple clicks that spiral into questionable obsession.
A loads of mystical forges doing all the hard work for you (of course, you laz...).
Upgrades, craft, and “just one more improvement.”
That satisfying loop of produce, unlock, repeat… forever (kinda).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This one feels a bit unfortunate - while I'd rate the game itself as ~neutral-good, there are outstanding bugs which were reported in the forums 10+ days ago: - progression is broken because an important research isn't buyable - machine recipes have to be set again after upgrading (QoL) The game shouldn't be released & sold with the knowledge that basic stuff is broken.
first of all i want to say that i enjoyed the demo, i made it through all the progress available in the demo and liked the game, so when i saw it released i bought it immediately. the problem is the full game has less available progress than the demo, while it does have some improved features over the demo (upgrading runes, and higher production caps in both amount produced at once and production slots) once you have rune powder there is no further you can progress anymore. also i dont like that you have to wait 5 seconds to leave the game\ so for now until more gets added to the full game i cannot recomend
The game is very well made, and it was fun but i finished the entire game in about 30m. There are some minor things i didt do, and i was unable to upgrade my runes due to a bug in the current state i cant suggest the game since the content is lacking, but in half a year it might be diffrent.
While I generally had a good experience playing both the demo and the 'full' game there are some glaring oversights in the final release. The most important one is that one of the resources needed to complete the game is just plainly not available to you, even after unlocking all other resources, upgrades, and runes. With that, completing the released game took me about half the time it did to complete the demo, with very little additional content added. The demo shows a lot of promise for a good game, but until some fixes and further progression roll out I cannot recommend buying this game.
Progression blocking bugs.
На данный момент неиграбельно. Есть баги, которые висят на форуме игры уже 2 недели, ещё с демки, и они до сих пор не исправлены, даже после выхода игры в релиз. Ошибки в описаниях элементов древа улучшений тоже не прибавляют игре плюсов. О чём думал разработчик, выпуская в релиз игру в таком состоянии - непонятно. Есть ощущение, что игра навсегда останется в текущем состоянии, и никто не будет исправлять баги, или обновлять игру, добавляя новые возможности. Не рекомендую к покупке на данный момент.
Like the other reviews and discussions, there are progression blocking bugs.
Its a great game for sure. it is day 1 of release so there are a few bugs but im sure they will get fixed soon enough! Hope the dev continues to develop the game and make it bigger. the game only has roughly 4-5 hours of content if your none stop grinding.
Celestial Fire and Forge is a short unfolding incremental game that has you crafting materials in increasing complexity to craft a small list of runes to aid and automate your gameplay and to sacrifice to gain gold to push the skill tree further. this game should take you somewhere between two and three hours of active play to complete the content as of initial release. the pixel style graphics and UX placement make for a pleasant experience though the exit context button takes five seconds to allow you to tap yes to escape out of the game. there are no end game credits or achievements as of release so feel free finish up as soon as you unlock the last resource, or stay for a little bit and grab the last few upgrades. there is no changelog or social media link ingame so I cannot comment about further community options for players. enjoy it for what it is, finish it and move onto the next incremental.
As I am writing this review I've already completed the whole tech tree that is currently reachable in the game. (Excluding the violet and cluster crystals as they are bugged) The game focuses on about getting resources from a camp fire. Then transmuting that into gold. Into stone and later resources. Eventually transmuting it back into gold. Eventually you get access to making runes that make the entire fire become completely automated. It's about 60-90 minutes of game time in the current game. I am currently looking forwards to the next update. if the developer continues to work on the game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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