No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. The Steam version is estimated at approximately $24.7K — a different platform, not this one.
Caverna by Uwe Rosenberg makes you the head of a dwarf tribe, living in a small cavern. You cultivate the forest in front of your cavern and dig deeper into the mountain throughout the game. By furnishing rooms in your caverns you make space to grow your tribe and and create new goods from your resources. Deeper into the mountain you will find fountains as well as ore and gem mines. It's on you to decide how much ore and gems you want to mine, giving you the opportunity to forge weapons and go on adventures; a new way to do things in the game instead of using actions with your workers. Outside your cavern you can clear the forest, cultivate fields, fence pastures and grow crops or breed animals. All this in order to increase your wealth and become the strongest and best tribe leader of them all!
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| App Store | $11.99 | Score82% | Chart— |
| Steam | $19.99 | Score76% | approximately |
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
| Google Play | $12.99 | Score66% | approximately $17.2K |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.