
Hire cats to run a sushi restaurant. You will cook the fish you catch in the sea in your sushi restaurant. To get to other towns, you need a boat and cats to row it.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A cat is traveling from the sea to the village in a boat.
Use your mouse to catch the fish caught in the boat's net.
Once in town, I took over the sushi restaurant on the left.
I needed a chef, so I scouted the chef at the restaurant on the right.
I went out to sea again, this time to catch fish for cooking.
One day, you plan to take over the restaurant on the right and open restaurants in all the other towns.
You can find more tips on how to play the game in the “Help” tab in the top right corner of the screen.
Number of sailings : The number of times you can sail. 1 charge every 10 minutes
Boats : A boat that can catch fish and travel to other towns. Can be upgraded for money or stones.
Numbers under ships in the sea : The number of fish caught in the net. When the net is full, the sailors start fishing.
The number at the bottom of the sea : The number of fish caught in the boat. You can upgrade your ship to increase its capacity.
The number above the “You” signpost on the sea map : The remaining distance to the town. When it reaches 0, you've arrived.
Marlin : A valuable fish that can be sold for 2 stones. Every hour on the hour, there is a 33% chance of being caught in the net.
Sea Shop : Occasionally appears during a voyage. 1 Items that can increase the maximum level of clerks and sailors: Usuba, Yasuri, Oars, Fishing Rods, etc. 2 Items in the Culinary Roulette that can increase the price of dishes: rice, miso, soy sauce, onions, green onions, garlic, etc.
My ship : By clicking on your ship, you can customize several settings. Choose a sailor cat to ride on your ship. Upgrade your ship. Send your boat out to catch fish on its own for a certain amount of time. The more crew, the faster the time
My shop : You can sell the caught fish as dishes. You can open a shop for a certain amount of money.
Rival shops on the right : You can scout chefs and hire them as chefs for your shop. If you have scouted them all, you can open the shop after the acquisition.
Signs in front of the shop : Displays the number of customers waiting to eat. You can see the maximum number of guests in the town on the top town map. It resets after one in-game day (10 minutes). After you have traveled to 6 villages, you can start transporting customers to your boat.
Money : A commodity that can be spent in the game. It is increased by selling fish wholesale or selling them as dishes in your shop. The price of dishes is increased by upgrading your clerks, or by the number of points you earn in the Culinary Roulette. Money can be spent on upgrading your ship, the Sea Store, opening a shop, and more.
Stones : Earned by selling marlin. You can spend it on upgrading your ship, opening a Shop, scouting for Chefs, hiring sailors, and buying ingredients.
Pearls : Obtained for money in the Purchase window. They can be used to purchase items in the Purchase Window. You can also get them in the nightly Game Center.
Fish Locker : Allows you to store the fish you catch. It can also be shared among all Towns.
Fan Cat and Playing Cat : Dances and plays on the ship.
Hostel Cat : Runs the Hostel in Kalchon. You can see 3 lodgings when you enter the shop. You can earn income only after a day in the game.
Bathhouse Manager Cat : Manages the Bathhouse on the first floor of Kalchon. If you have purchased chickens, you can sell their eggs in the sauna inside the bathhouse. Eggs are earned after one day in-game.
Secretary : Reports on the status of fish in the shops in each Town, the arrival of Town ships, and more. Click on the secretary on the ship to reveal a checklist.
Shop Display Items : Click on the bulletin board in front of your Shop to select a clerk and choose items to display in your Shop. Displayed items increase the value of your food. The Coke TV can be clicked to turn the TV on or off.
Parrot : When sailing at sea, it will show you shortcuts to speed up your arrival time.
Harpoon Cat : You can catch Big Tuna that appear when sailing. Click on the tuna to get a 50% chance to catch it yourself
Scouting a Chef will reveal a Roulette of that dish. Roulette ingredients can be purchased at the Sea Shop.
The price of the dish is increased by the number of points earned on the roulette in %.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean
Reviews
Since nobody has reviewed this yet. I will give it a try. These are my impressions from playing less than an hour, and only a day after release. So please forgive any errors on my part. [h1] Bottom line: [/h1] This game has a very interesting premise, and a unique setting with a lot of potential, however, it is rough around the edges. Some small improvements to the User interface and a bit of polish could really make this game stand out. As it stands, I like what I have played so far, and I am interested to see where it goes. Currently, at around $7, I think it is worth the price. [h2] Full review and feedback: [/h2] The Basic Gameplay is as follows: You Travel between port towns and fish along the way. Once you dock you have several options: You can sell your catch, buy supplies, upgrade your craft, hire sailors etc. You can also run small Sushi restaurant, hire cooks, serve customers, etc. Then you travel to the next town and repeat the process. It plays a bit like if you took the Sushi restaurant idea in Dave the Diver, but replaced the Diving mechanic with the Fishing in Dredge. Then stripped the them both down to just their core concepts. Neither the Sushi restaurant, nor the Fishing are very complex, but the basic gameplay loop is simple enough to understand, and I think there is a lot of potential here. The core concepts also leave a lot of room for future updates (New Fish, New Items, New Lures, Boat Upgrades, and so on). [h2] Pros and Cons: [/h2] [b] Pros: [/b] [list] [*] Unique Setting (Place: Somewhere between what appears to be Korea and Japan. Time: Somewhere a few hundred years ago) [*] The Pixel Art looks nice and fits the setting. [*] All the characters are cats, which gives the game a fun fantasy feeling. [*] The combination of Fishing and Running a restaurant (restaurants plural?) is a fun and easy to understand concept, which reminds me a bit of Dave the Diver at a very very basic level. [*] If the UI was made easier to understand, there is a lot of room to expand on the core concepts with (new fish, new items, new sushi dishes, new fishing rods, new crew, new cooks, new boat upgrades, and so on) [*] This game was made by a Solo Developer, which is difficult enough, but they are also facing some absurdly difficult personal challenges (Just look at the Developer's Profile) and still managed to release a rather unique game. That is to be commended. [/list] [b] Cons: [/b] [list] [*] There is NO Fishing Minigame. Fishing is performed simply by clicking the water repeatedly. There is NOT a mini game like in Dredge, or Stardew valley, or numerous other games. I think adding anything besides "click on water to Instantly get fish" would improve this game greatly. [*] The User Interface is a bit confusing. I understand the (+) Icon's are there to indicate what you can click on, but its not always intuitive what each thing does. Sometimes it opens a door, sometimes, it does nothing. [*] Why when I have 6 fish in my ship can I not give them to the Chef who cooks that specific type of fish? [*] Rowing seems automatic, I don't know what the power bar does or indicates beyond your speed, which you can't really control. [*] The Clock just tells the time. It does not appear to allow you to pause to look at the various menus, or to speed up the game at all. It is also not very clear what the different times mean. For Example: Does the restaurant close at 8pm? Can you only go fishing between 9am and 9pm? Who knows? The game doesn't really tell you. Without that information the clock isn't particularly helpful. [*] It took me a while to figure out how to sail to the next town. The first few times I sent the Ship "Sailing" and then I was stuck looking at the town with nothing to do, and no idea how to exit. Apparently you can launch the ship and have it run automatically? This wasn't entirely clear. I had to manually override the ship so that I could see the ship set sail. [*] Why do I have to pay money to spin a roulette wheel to Hire a Sushi Chef? But there's no minigame when it comes to the actual fishing? This seems strange to me. These are all relatively minor complaints, but together they make it tricky to understand the User interface. The small guide helps a lot to improve understanding, however it appears that this was translated from another language, and could benefit from further review. [b] Overall: An interesting game with a lot of potential. [/b]
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