Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Catch Tiles: Piano Game Catch the tiles of this magical piano game and enjoy the rhythm of your favorites songs. Ready to challenge your hand speed limit? Catch Tiles: Piano Game is the best piano game for you! This music game is FREE with many HOT songs you can play:EDM, classic, anime, KPOP, Eng POP, Vocal... Play popular piano songs or upload loved songs from your phone. Play piano online with another and get rewards. - How to play: Similar with piano music games, you just have to tap the black tiles then enjoy the fantastic music and rhythm in game. You will lost if you miss a black tile or tap on a white tile. Try to complete magic songs with 3 stars or 3 crowns to get more rewards. - Game features: . Everybody can play favorite songs: original, classic, anime, KPOP, Eng POP, EDM, Vocal... by simple and update frequently. . Upload custom songs on your phone. . Battle online with world-wide players. . Choose many cute piano tile styles. . Daily rewards and lucky wheel. . Save progress by login facebook for another devices. . Compare scores with friends and top players. . Easy to play but hard to master. Get relax with piano games and play music with your feeling! Tapping only the music tile in some high speed songs can be a real challenge! You will get your pianist dream! Support: Any problems? Send feedback to us: wingsmob@outlook.com or in the game by going to Settings > FAQ and Support. Terms of use: https://wingsmob.net/terms-of-use.html Privacy Policy: https://wingsmob.net/privacy-policy.html
Catch Tiles: Piano Game has grossed an estimated approximately $52M on Google Play.
About approximately $52M gross, estimated range approximately $13M to approximately $207.8M — roughly approximately $31.6M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $13M – $207.8M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No pace to show right now. The store's ratings total went down over this period. Stores remove ratings as well as adding them, so the change in the total does not show how many new ones came in.
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $52M | 236.6K | 88% | Free | |
| approximately $52M | 13.5K | 76% | Free | |
| approximately $52M | 331.1K | 96% | Free | |
| approximately $52M | 1.2M | 93% | Free | |
| approximately $52.1M | 26.5K | 89% | Free | |
| approximately $52.1M | 584.1K | 96% | Free |