
Your main goal is to defend the castle, because the enemies will stop at nothing. Do not let them break through the defense, as their ambition is to capture your fortress and gain power over your kingdom.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Portugal, Turkish, Ukrainian +3 more
Reviews
Гра загалом непогана хоча я не прихильник сього жанру, хоча їй є куди рости яб порадивби розробнику попрацювати трішки з балансом в початку ворогів занато багато як для початку коли в тебе одна чи дві вежі і таж кількість коли в тебе забудована дабра половина цієї карти. Удачі розробнику в його починаннях в гендеві!
Seems okay, everything works, though I had an issue with my mouse at first. It is rather sterile, no story, no sense of continuity in the monsters yet. There is no pathing, not a huge deal, but I like to mention it, some players care. The look is okay, but I find the controls awkward and confusing. When you get to bonus abilities, a text box pops up explaining them, I think, but monsters also start coming, so I panicked and didn't get to read it. Restarting the level did not replay the box. Eventually I figured it out, you need to hold down the right mouse button. maneuver over to the menu, and left click on the one you are triggering, without letting go of the right button. Anyway, I wanted to delete the review, but couldn't figure out how, so I changed it to good. As of right now, it is a tepid one thumb up, maps are boring and game play in not very compelling, but it all works.
Красавчик, орды гнусных гоблинов должны быть уничтожены!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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