
A fox has to choose between Nostalgia and Lust. A woman wants to live in the Dreaming. Everything can happen in the Phantasia's Party, in the Castle of Delights. Philosophical romances in a psychedelic world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A beautiful VN with a unique style and interesting plot, short and very cheap. Definitely recommend!
So this is a series, Symphony of Delights, Castle of Delights, and Dungeon of Delights. All three games have the same amazing art style that is definitely the reason you buy these games. They're also all cheaply priced and very short so they are very easy to pick up and play. I will say in my opinion, Dungeon is the best of the three, as it's clear that the dev is more experienced. The games all follow the same characters, Elylah and Vulpes. The have similar plots and the world is the same. Weirdly all three games share save files. You cannot play all three games at once, you have to individually start and end them. But the save files for all three will appear. Each game seems to be a loose continuation of the last. More like, a series of adventures that the same characters go on. The games are fun enough, and beautiful to look at. I'd love to see an edition where they are all just one game, or maybe for the fourth installment, just make it longer than half an hour. all in all these are good, and for so cheap, why not pick it up. If you don't like it, just refund it, you'll beat the game in time.
The second in the series wasn't as clear to me as the first one. It started with one character... Then switched to a different story and then you can get POV from three characters... I still got the gist of it and new additional details of previous characters and well... The game was still a trip. Some Achievements CAN be hard to understand... So I just deduced by images/words. ^^ Also if you notice... This game has far more branching/ "victory" pathways (Plus two endings) so you are going to have to replay it a bit to get all of them. :p The most hilarious part was with the "Jelly Monster" in the bathtub. And the window. That was worth it. These stories are like reading someone's dream. You really don't fully get it and yet... You still keep reading to see if it'll all make sense in the end. Or not. More chapters in the series ahoy!!! Thank you! :D :3
Castle of Delights is the next story of Elylah and Vulpes in the realm of dreams and introduces some new characters, Nostalgia and Zamora. From a narrative point of view, this was a bit difficult to follow; there are a lot of grammar problems and sentences that really don't make a whole lot of sense (more than the first game). I also don't quite understand why Morpheus' appearance completely changed from the first game. Anyhow, what you're really buying is the art; and I think it's quite good. Almost all the sprites and CG are animated and the scenes are sexy. Many of the scenes are quite surreal and there was obviously a lot of effort put into them and while some of the sprite graphics look like they were shared from the first game, I don't think it diminishes anything. Also, the plot doesn't really rely on the first game (Symphony of Delights), so there's no real need to play that first but I recommend picking that game up as well. The story is fairly short overall and can be tough to follow but I think the art is well worth the price of admission.
Wonderful Game! Beautiful Art and great F-F content.
Beautiful Art style! Lots of hot scenes and a good story! I like it.
Castle of Delights is part of a series made by the same developer. This is the 2nd game in the series and probably my recommended starting point. While you meet a lot of characters that already know each other and have to catch up on how they are related to one another, the story itself is easy to follow, it presents two compelling goals (Vulpes and Zamora looking for the liquer for their own reasons) and manages to resolve them both to bring events to a satisfying conclusion. In my personal opinion, the "Delights" series by Enygmage has three big hooks to pull you in. Its art style, at least in my experience, is unique, and I really appreciate the time and effort necessary to create every image we see in the game, of which there are quite a few. Next are the charming characters, both brave and playful so the art can showcase them in all their beauty. And third but certainly not least, the world of dreams and how it fits together into the big picture, I must say looking at humans as 'dreamers', outsiders lost in the world of dreams, is a refreshing take that holds a lot of novelty. The games are quite short overall, you can reach all the endings and get every achievement in slightly over an hour, depending on how fast you read and how much time you spend appreciating the artwork. Not that it's a bad thing, that makes these bite-sized adventures perfect for a short gaming session, and if you like one then the others will probably suit you too. The fact they provide lots of checkpoints to return to should you hit a dead end helps keep the game moving, so you never really get stuck; even when RNG makes a battle go poorly, you have a good chance to pass it next time with average or better luck. The first three games in the series share save files. That doesn't mean you can play all three in one game, as loading a save from one game in another is likely to get you an error, but it is something to keep in mind. I just kept their saves on different pages to not get them mixed up, and focused on each game in its own right. As far as Castle of Delights in particular, this game has to deliver a lot of information about the characters and the world they inhabit, but the messaging is more subtle and natural. Some information is shared for Zamora's sake, as she is a Dreamer who lost her way in the dream world, but some of it is told through events and the behaviours of certain characters, like how Morpheus treats Zamora, or how Elylah, Vulpes and Nostalgia think and feel about each other. The more the game sticks to the 'show, don't tell' method of storytelling, the more freedom it gives the player to form their own opinions about these characters, and that is a freedom I appreciate, it proves the author put in a lot of work and forethought when creating this game. Beyond that, Castle is also a lot less linear than the previous game. Although the game still goes through a few key beats on the way to one of a few endings, you can reach those endings through very different paths, each featuring unique artwork. That's what draws me to games with branching storylines, and I must say it was a pleasure to explore every path, including the last section when you are exploring the castle at leisure, with all three characters - Elylah, Vulpes and Zamora. The fact the castle has a gallery full of artwork is another bonus! They even show glimpses of characters the player hasn't met yet, foreshadowing future events, but as far as this game goes, the endings do a good job wrapping up the story and resolving Zamora's and Vulpes' search with a -very- satisfying conclusion.
一个人做的游戏,不仅仅涩情!而且很艺术,如果元首在二战期间能有Steam平台,也不至于闪击波兰!好游戏 希望出中文!
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