
Officer Jia has vanished, leaving a classified message pointing to the CaseCracker 2.0 system. Tear through suspects' alibis, look beyond the text, and extract hidden threads from seemingly unrelated intel. Will you find the ultimate truth, or a trap?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Aug 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
较上一座更为完善同时补充了世界观
1代的pro max 版 推荐
原来摘要无法保存是bug吗,还以为存心逼我一次性玩完。都快通关了你修这个!
very good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好游戏,让我的大脑燃烧。 跟1代一样,为了玩这个又特意把xmind下回来了,继续做思维导图。前面几个案子还好,最后一个案子直接让我放弃了思考,信息量太大了,即便做了一大堆笔记和思维导图也还是记不住..... 相比于前作,这一部又结合了现实AR的元素。有些线索需要切出游戏打开百度、在线摩斯密码翻译器之类的网站搜索,甚至有个部分我还特意去B站的官方账号上找线索,等等等等,还是相当有意思的。
人物关系彼此相连,稍显复杂,刚玩完鲁特里一家,脑子实在转不动了……
前作评论中提到的问题竟然全数不复存在,相当惊喜。 搜查令的奖励更加多样化,包括大主线的伏笔、锁凶的干扰项、跨案件的加密聊天记录(精准拿捏玩家心理)。搜查理由也分散至各类获取途径。套路感大幅减轻。余下的问题是凶手人均不销毁证据,但在此类游戏中恐怕难以规避。 解谜环节推陈出新。传统谜题仅保留谜字贴且难度骤降,加入了图寻地理和摩斯电码的固定环节,给人以新鲜和实用的观感。 系统中突兀的隐藏信息有了明确的剧情解释。 案件仍由404在幕后推动,但只是强化动机而不提供手法,更不背刺。在此基础上的案件设计,不强调诡计,专注于轻量的逻辑流元素,且引入源自现实不确定性的变数,总体比较像样了。 前作结尾显得有些故弄玄虚的“代理人考验”本次产生深远影响,打破第四面墙的方式令人印象深刻。
it's fun tbh :) some puzzles are tricky but trying to figure it out is entertaining.
喜欢解密
好好
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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