
Play as a sharp-witted detective in late 19th-century Leipzig, Germany, in this retro pixel-art point & click adventure. Search for clues, question suspects, and piece together evidence on your deduction board to solve four gripping murder cases.
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About
Casebook 1899 – The Leipzig Murders is a richly atmospheric point-and-click detective adventure set in a rarely explored chapter of European history. Step into the role of Detective Joseph Kreiser as you investigate a string of murders in Leipzig, Germany, a booming industrial city on the cusp of the 20th century.
Explore hand-pixellated scenes inspired by meticulous historical research. Examine clues, interrogate witnesses, and solve environmental puzzles as you navigate a city gripped by change and shadowed by crime. Your notebook and deduction board are essential tools—combine evidence, draw your own conclusions, and unmask the true culprit across four gripping murder cases.

Scour beautifully hand-pixellated environments for hidden clues, brought to life with detailed, handcrafted animations. Each scene captures the atmosphere of a bustling 19th-century Leipzig, Germany.
Cross paths with witnesses and suspects alike—but it's up to you to tell them apart. Gain their trust, ask the right questions, and uncover what they’d rather keep hidden.
Keep track of every observation and witness statement in your notebook, where each scene has its own dedicated page for easy reference when you need it most.
Combine clues in your notebook to unlock new conclusions on your deduction board. Piece together the facts and identify the true culprit from a list of suspects.
Your choice of culprit in each of the four cases determines the outcome, making this a true test of your deductive skills. A sharp eye and keen mind are your greatest weapons in the fight against crime.

Investigate four murder cases set in 1899 Leipzig, Germany
Classic point-and-click gameplay
Fully voiced in German for authenticity, with subtitles in English, German, and Italian
Interrogate suspects and connect clues using your notebook and deduction board
Multiple endings shaped by your choices
No game-over screens—just the consequences of your deductions
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German*, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
pretty good old school point&click adventure. if you're into stuff like old sherlock holmes games you'll enjoy this one!
A pixel point&click adventure game in my favorite city??? 10/10, no notes! And I want more cases just to see more of 1899 Leipzig!
The game is fine, a moderately far-fetched point and click with detective elements, and the cases are kinda interesting, but for the LOVE of GOD would you add autosave? It's the second time I'm losing an hour of progress, although I was dead sure I had explicitly saved.
Valida avventura investigativa che può ricordare in alcune meccaniche quanto proposto da Frogwares negli ultimi anni. Il gameplay unisce le fasi investigative a degli enigmi più classici basati su logica e combinazione di oggetti. Ottima l'atmosfera grazie ad una pixel art curata. Purtroppo qualche inciampo nelle fasi finali gli impedisce di fare il salto di qualità, ma rimane comunque valida
A well illustrated point and click adventure that unravels towards the end It's hard to describe - as a point and click where you solve puzzles and speak with characters, it works and is a great way to spend an afternoon, but the way it's marketed makes it sound like a self guided mystery where you make your own deductions (for example, like the more recent Sherlock Holmes games by Frogware), which it really isn't (the game continues regardless of your choice and there's no test of deductive ability)
Ein Spiel, dass allen gefallen wird, die damals gerne die Sierra-Adventure gespielt haben (im Gegensatz zu den oft zitierten Lucasarts-Spielen). Schöne Pixel-Grafik, bei den etwas zu groß geratenen Personen ein wenig zu pixelig, sehr schöne Atmosphäre und ein originelles Setting. Ich habe es sehr gern gespielt, allerdings sind einige Rätsel nicht logisch herleitbar bzw. erfordern derartiges um die Ecke denken, dass man irgendwann frustriert aufgibt. Da wäre es durchaus angebracht, mehr Hilfestellung zu geben bzw. die Lösung etwas besser zu verpacken. Leider sind manche Lösungen einfach nur durch wildes herumprobieren möglich, da jegliche Herleitung dazu fehlt. Das ist schade, aber das Spiel ist trotzdem wirklich gut. Ich würde mich über ein Casebook 1900 sehr freuen, gerne dürfte da auch mal Dialekt gesprochen werden. Ich freue mich, wenn das Team Kreiser und Moebius wieder ermitteln würde.
和我想象的不太一样但是也算不错,核心玩法主要是组装匹配线索,但是每个线索指向的结果要看玩家自己的选择
Alles in allem ein gutes Spiel, das mir ziemlich gefallen hat. Das Setting, die Pixel-Art-Grafik, die Kriminalfälle, alles ist richtig toll gemacht. Leider kann ich die Rezension aber nicht komplett positiv verfassen, da der letzte Fall (sozusagen das Finale) die Story komplett ruiniert. Das ist wirklich schade, ansonsten wäre das eins meiner Lieblings-Adventure-Games der letzten Jahre geworden. Da das Spiel aber ansonsten Charme hatte, möchte ich es trotzdem empfehlen, da die ersten drei Fälle wirklich viel Spaß gemacht haben und man merkt, dass wirklich viel Liebe und Arbeit in dem Game steckt.
Very cozy and good point and click! Nice riddles, amazing plot..exciting to play! totally recommend!
Non basta la pixel art per fare un gioco gradevole
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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