
Enter a unique world where everything is made of cardboard, from the ground and trees to the characters themselves. Explore your own continent in search of the perfect place to build a town. Survive changing seasons and defend your settlement from nightly goblin attacks.
Modeled estimate, not a reported figure. How we estimate →
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Enter a unique world where everything is made of cardboard, from the landscape and trees to the buildings and characters.
Create and explore your own continent to find the perfect place to build a thriving town. Gather resources, assign jobs to your people, survive changing seasons, and defend your settlement against nightly goblin attacks. Once your warriors are ready, take the fight to the enemy and assault the goblin castle.
Humanity is on the brink of defeat after years of war against the goblins. Having discovered advanced technology before humans, the monsters gained the upper hand. Now there is only one chance left to turn the tide of the conflict.
A unique cardboard-themed world.
Generate and explore your own continent.
Purchase and expand your territory.
Build and develop your town.
Assign jobs to your population.
Your actions have an impact on nature.
Dynamic seasons and changing temperatures.
Form your own group of warriors.
Defend your town from goblin attacks.
Attack the goblin castle.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
莫名其妙的一坨屎,还贼TM贵
This game is awful. Terrible translation, it lags, and it crashes. The tutorial is garbage and the UI is clunky and almost unusable. I played less than 10 minutes and I was about to quit, but it crashed before I could.
strateji/savunma olarak düşünebilirsiniz denenebilir.
karton şehirde kısmi tower defence oyunu oynanış kısmı zor anlaşılır bulmadım
I’ve spent some time with this game and honestly, it surprised me in a way I didn’t fully expect. I don’t want to sound dramatic, but there’s something oddly satisfying about how everything fits together — not in some perfect, polished “advertisement” way, but more like a game that knows exactly what it wants to be and just… goes for it. The first thing I noticed is the atmosphere. Every part of the game — the visuals, the sound, the pacing — kind of blends into this feeling that you’re actually inside its world, even if you’re just casually playing. I know that sounds a bit cliché, but it’s true. Sometimes it’s chaotic, sometimes slow, sometimes you’re just wandering around thinking “ok, what now?” but that’s honestly part of the charm. The game doesn’t try to rush you unless it actually needs to. Gameplay-wise, it has this mix of familiar elements and small twists that keep things from feeling stale. Nothing groundbreaking, maybe, but it all works together in a way that feels natural. There were moments when I thought “yeah, I’ve seen this in other games,” but then the game throws in tiny details or unexpected interactions that make it stand out just enough. It’s the kind of thing you only notice after a few hours, when you start connecting the dots. Performance has been mostly fine. A little rough spot here and there, but honestly, show me a game these days that doesn’t have something weird happening once in a while. Nothing game-breaking on my end, at least. You can clearly tell the developers put effort into this, even if a few edges are still a bit sharp. Again — part of the charm. What I really appreciate is that the game gives you space to play the way you want. Some people will rush through every objective, others will take their time exploring or messing around, and both approaches actually feel valid. I like games that don’t punish you for not following some “correct” path. Overall, I’d say this is one of those titles that grows on you the longer you play. It doesn’t try too hard to impress in the first five minutes — instead it slowly builds its identity, layer by layer, until you suddenly realize you’ve been playing way longer than you planned. If you’re looking for something that balances comfort with challenge, familiar mechanics with fresh touches, and a world that’s just fun to be in, then I genuinely think this one is worth giving a shot. Would I recommend it? Yeah, I would — maybe not to everyone, because no game is for everyone, but definitely to anyone who likes getting lost in a game for a bit and discovering things at their own pace.
bad
I don't understand why some people write that the game lags and crashes, everything works fine for me, just look at the system requirements, they are small, what do you need to run it on for it to lag? The game itself is not bad and is made in a very original graphic style, for this you can already give it a plus
This game is very, *very* poorly made. The English translation looks like it was written by a three-year-old, and the developer clearly has never heard the word “optimization.” No matter what kind of computer you have, you simply cannot get more than 50 FPS in this “game,” and playing for more than a minute without a crash feels like an achievement on its own. I really tried to overlook these problems, but it’s just impossible. The gameplay mechanics are dumb and it doesn’t feel like a survival game at all. Honestly, this is the worst dollar I have ever spent. Do not buy this.
idk. could be a good game if: ur a retired fisherman with no motivation to live.. it feels very unpolished even though its supposed to loook like cardboard.. im not rlly into this type of games either so. id rather not play it. plus the price is outrageous. 5/10
The game reminds me of the one I drew on a piece of paper in childhood, I loved to build such things on pieces of paper or napkins and stick them on the wall and make a map of the world in which people fought, developed or simply built next to some sea or lake, it is very similar to my game in childhood, respect
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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