
Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're going to play this game with a crew that likes working together and communicating, HIGHLY recommend. While there is a bit of jank here and there, the core mix of bridge simulator, RTS, and light sim is unmatched in anything else I've played in a long time. Recent new updates by the devs + a few incredible community mods have helped a lot with balance and QoL. Once caveat: If you were really looking to play this in VR, it's not a good experience currently and wouldn't recommend. Hopefully future dev updates can fix that.
Game 👍
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fly the reaper, look around, self destruct because friends are diptards.
Blew myself up
Other than my razorback (helicopter) pilot slamming into the carrier deck after downing two enemy aircraft, a fun game. Has a similar feeling to Elite Dangerous in that things take time, but I kind of like that. This isn't some fast, action-y game, this is a slow deliberate game. So far I have only played single player, which is manageable for now, but there is only so much one person can do. We'll see if I manage once things really get going. Games are going to take a long time though, I'm a couple hours in and have about 4 islands (AI has 6), and there are like 60+ total. If you liked Artemis Bridge Simulator, you'll probably love this. All in all, I really enjoy it and recommend it. (The razorback pilot might have crashed due to some carrier maneuvers taking place during the landing, oops.)
Carrier command 2 is an incredible game, It does have a big learning curve but once you learn it and understand it it will be rewarding for it and fun, There is a lot of strategy and micromanaging involving this game, Something that I truly hated was that there is no autosave feature at all so if there is a moment where you immediatly have to leave and you saved like 2 hours ago, it is ALL gone, nothing left of the 2 hours since your save. Otherwise the game is incredibly fun and as far as i know it is a one of a kind. The VR version of this game isn't very fine tuned, it works but i would recommend just playing the game on a screen. The game also still gets updated and supports the steam Workshop, I have noticed it is a small group of developers or maybe even a single developer working on this so updates could be slow and often small.
I can liberate North Korea with a Carrier now! Game is $%^& awesome...
If you know what your doing this game be very fun, the only really hard part about this game was figuring out the whole barge and how to make supplies system but other than that this game is enjoyable
I really like this game design, nice sandbox game play but UI and Room's light are Doom to my eyes. hurh.. sry
So the first mission they have you do is deploy a virus at a command center. The devs must've forgot to add the deploy button.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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