
Called to action by your gods to protect your world, you must reach a magical and dangerous place called Limbo and you will have to fight against the disciples of a Tyrant God to stop him before he becomes strong enough to reach your world to destroy it. Welcome to the Carnival of Gods!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[h1] Божественные чемпионы [/h1] Странная полуавтоматическая игра. https://steamcommunity.com/sharedfiles/filedetails/?id=2967075997 [h1] СЮЖЕТ [/h1] Шесть богов победили злого бога, сломали его оружие и забросили в забвение. И теперь вот этот седьмой бог взялся учинять непотребства, насылая злые силы на несчастные земли. Спасу нет никакого, поэтому выбираются чемпионы добрых богов, которые покарают негодяя. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой Dungeon Crawler с полуавтоматическими боями. Выбираем размер карты, чемпионов (что-то типа классов) и их скиллы. Попадаем на карту мира и начинаем искать на ней образования данжа. Когда он создаётся, то шлём свой отряд туда. Заходим, начинаем исследовать подземелье. Перемещение по коридорам надо производить вручную. В данжах полно врагов, которые сидят по комнатам. Когда в помещение с монстрами попадают герои, то начинается бой. Он максимально непонятный. Происходит что-то типа ходов, когда наши герои и враги лупят друг друга. В начале хода нам надо зачем-то (так и так все дерутся) выбрать одного из героев и стартовать новый ход. В итоге кто-то выигрывает и идём дальше. Вплоть до комнатушки с порталом выхода, тогда подземелье считается пройденным, а отряд получает награду в виде накапливаемых кристаллов, опыта и так далее. [h1] МНОГО О ГРУСТНОМ [/h1] Возникает масса вопросов, на которые не смог найти ответов. - Куда девать наградные кристаллы? - Как прокачивать героев? - Как повышать уровень героев? - Как изучать новые скиллы героев? - Как устроен бой? По какому принципу нужно выбирать героя для хода и зачем (и так все дерутся)? Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] + Хорошее музыкальное и звуковое сопровождение. + Ненапряжные сражения. + Большие разветвлённые данжи, которые надо изучать. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ ТАК И МИНУСОМ: [/h1] ± Угловатая графика. Я привык, но, очевидно, что это слабое место. [h1] МИНУСЫ: [/h1] - Примерно никак не объяснено как именно прокачивать героев, учить новые умения, по каким принципам проходит бой. Просто рандомно приходится жать на всё подряд и без особого успеха. [h1] ВЫВОДЫ [/h1] В принципе, как Dungeon Crawler, игра выглядит неплохо. Ещё бы разработчики задумались над тем, что в их игру играют люди и озадачились игроку рассказать - что тут собственно происходит, что и как делать. Будем считать, что это я тупой и не понял что-то. В целом, игра неплохая, удаётся выигрывать, но нет толкового обучения. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось - жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Видео геймплея: https://www.youtube.com/watch?v=ocozrazKXI0 Всем хороших игр!
It's a turn-based role-playing game. You can choose your race, weapon and symbol (1 of 5) At first it seems a little incomprehensible, but then you start to get used to it. Pleasant musical accompaniment
A charming toy, and beckons me to play it! And time is short... Defeat evil for me! While the game is in early access, this is the only reason why I don't want to play, I'm waiting for the full version!
It took me a while to figure out the game. But when I understood everything, I really liked it. Carnival of Gods: Oppression is addictive with its fascination, suitable to pass the time.
There are a lot of talents, skills with which we can defeat enemies and get more powerful weapons, the battles here are also dynamic, they won’t let you get bored, I especially liked that when you get trauma, you become weaker
The game has a specific design in the style of old games that you may or may not like. In general, you can say that about the whole game. It may seem complicated at first, but then you learn it and it gets easier.
A good tactical game. A wide variety of builds and strategies for pumping. Nice visual. Exciting gameplay and battles.
I have tried playing the game, but... it's a mess. You could say it is trying to simulate old games, but I don't think this is the case... It is easy to get lost at first, as there isn't much explanation about the customization of characters. The way you build them and mess with "runes" is weird. The author tried to make a game with many options for the players to mess with and I respect that, but I think I could AT LEAST know what I'm getting myself into. You create a character selecting a race, a weapon and a "spell talent tree". No option aforementioned shows you what options you have. You must choose your options based solely on text. While that's not a problem per se, it's not very fun to create your characters, start a game and then discover that the options you have are not even close with what you imagined. During combat, you take rounds that last around 10 secs. Between rounds, you decide if your characters are gonna cast one of their available spells, if you are changing your "combat stance" or if you are simply doing nothing, as it defaults to attack. The problem with the stances, is that your characters ALWAYS begin combat with the "physical damage" stance. Every combat I have to change my tank and mage stances and sometimes I forgot to do it. Eventhough it wasn't really a issue using the wrong stance, I feel like it should, at least, save the stance that I was in the last time, as changing stances doesn't have a cost and I can only change it during combat. Dungeon exploration is... well... weird. You walk through a series of corridors and rooms. If it's not a corridor, it will trigger a combat as soon as you enter the room. EVERY. ROOM. There is no variation whatsoever in the dungeon's scenario. There is no loot, you only reap rewards after clearing the dungeon. So every fight, even if you win, feels kinda disappointing. The dungeon has decor, which I think are proceduraly generated, but there are so little assets to use and they are all over the place, so it just feels like a big REPETITIVE mess. Buy it at your own risk. I gave the game my vote of confidence, but soon regretted it.
Non-trivial game for true lovers of strategic RPGs. Highly recommended!!! I haven't felt these sensations since Icewind Dale e Neverwinter nights !!! I approve of the attention to game details and I am certainly interested in discovering the developer's original ideas regarding this kind of game. This game it was a pleasant discovery for me !! I look forward to new developments ;)
The ancient sinister God was imprisoned in order to save the world from destruction. But his followers are hatching cunning plans for his triumphant return. Prevent them from carrying out their plans and save the world from destruction.
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