
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
красиво, сыро, уныло и это за 5 лет, что же могу сказать, на моей стороне - Время а оно покажет как игра быстро загибается, дай бог им иметь тот же онлайн в 1 - 1.5 к через пол года и дай бог к тому моменту было больше разнообразного контента ( когда они пилят игру в 3 рыла) может еще через лет пять и куплю эту игру, если разрабы не забьют болт а теперь коротко по фактам: 1 кастрированное обучение за кролов и ОТСУТСТВИЕ за охотника. 2 баланс - история как с дбд пачки за кролов е6ут манов, маны кемперасты кошмарят всех остальных ( не учатся на ошибках других) 3 оптимиза калл причем я так понял калл с бэтки (зачем вообще выпускали в стим это сейчас?) 4 кривой ИИ перевод который не везде вообще есть, да и впринцыпе как будто разрабы на адаптацию игроков забили болт, чтож в некст проекте может учтут свои ошибки тк видно , что есть свой хлоб там заслуживает только дизайнер, а программист и гейм-дизайнер бухают без просвета.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's alirght
Like the game!
This is the MOST Fav Game
Tras echar un par de partidas de killer y de conejo, diría que el juego me gusta y me va bastante bien, para haber salido hace una semana, han tenido un buen punto de partida Lo que si me escama es eso que andan diciendo que banearon a alguien por hablar mal de el juego, lo que no sé es el contexto
+rep
такс, ну прям хорош
ancora un pò acerbo servono aggiornamenti e fix, però il gioco è fatto bene bell idea ed è divertente, bilanciato per ora tra cacciatori e conigli.
If you like asymms, you'll like this game. it's fun and im addicted to it, don't listen to all the negative nancys leaving their crybaby reviews about a game in early access... and if you look at the time they left the vs the time played, most of them are still playing it. Do yourself a favor and get it, you won't regret it.
jogo lixo, você pula e é barrado por uma parede invisivel. totalmente malfeito
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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