
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lanzamiento más verde que un cogollo de lechuga pero buen juego que innova un género tan marcado por "Dead by daylight". Problemas de conexión, mal rendimiento, ajustes gráficos que se reinician solos por algún motivo... (cosas que deberían de ser de "fácil" arreglo en unos días con parches ligeros). Totalmente recomendado si te gusta el género lo más mínimo y te has cansado de tirar y dar vueltas a palés todos estos años (Dead by daylight referencia). Eso sí, mucho más complejo que su claro competidor ya que añade muchas más mecánicas.
Boring, alot of network issues...dont buy right now
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
姐妹这个新屠夫就像制作组小脑一拍就做出来的东西 脚步声是没有的 近战拒绝博弈 远程拒绝博弈 全图无CD无限制任意过道放守卫 守卫控制时间极长 魔术师和姐妹一比简直像坨狗屎 你制作组是死全家了能设计这种东西出来 The new killer, Sisters, is like something the production team just whipped up in a snap. There's no footstep sound, no melee game, no ranged game, and no cooldown or restrictions on placing guards in any aisle across the entire map. The guard control time is extremely long. Compared to the Magician and Sisters, Magician like a pile of dog feces. Your production team must have died in a family tragedy to design something like this
Геймплей топ , но не без нюансов один из них читаки а их тут не мало , в целом очень хороший проект
有人一起吗,刚玩这个游戏玩不明白啊ovo
To all fellow AZERTY-keyboard users. I’m pleased to announce that the devs have fixed the keyboard maping! Def worth buying!
沙比设计师 你会做游戏吗 用道具卡关卡很有意思吗 你不会做就去学黎明杀机 脑子不用就卸载了 人和鬼是一个门槛吗 还有你的优化 你在优化你妈呢? dlss没有 显卡驱动优化也不支持 蠢比设计师 从来没骂过一个游戏 你这b游戏是真让我吃到屎了 煞笔
Pretty fun, needs some work but they are rolling out updates and fixing things which is really nice. Finally something to get rid of the cancer that is Dead by Daylight... Keep up the good work devs.
挺好玩的,质感很好,小兔子很可爱,不过还是要开黑兔子才会好玩一点,魔术师有配音玩起来很有互动感,就是姐妹花看着有点半成品,希望可以做下去,非对称就一直只有黎明杀机活下去吗
Unique and (mostly) fun asym. This game currently is much more early "Early Access", with many basic aspects missing from the game, such as tutorials for the hunter role. Content is again quite fun after you've taken the time to learn how to play, but the overall content available is pretty light and matches will start to blend together despite the randomization. I feel like I've gotten my moneys worth, and hopefully the game will keep receiving updates to smooth out the new player experience and add more content for more varied matches.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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