
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fps malo no +rep za voice + replays
This game feels like fresh air to me. If you are tired of same type of games like FPS,MOBA,BATTLE ROYALE and etc. This is the game for you. -Artwork and Overall Theme is amazing -Its very fun , specially when you play custom lobby your friends. -But when you play ranked its bit hard game. I gotta say it requires high IQ to be good at it and reading the game. There are lots of bad reviews of this game saying its unbalanced hunters strong blah2... Thats just a SKILL ISSUE. Lots of players rage quiting and giving bad reviews because they simply bad at this. Of course there are lots of things needs to be improved: -High Ping -Very few players (so it will take long to find a match) -Really bad optimization (goodluck getting over 100 fps) -Almost 0 Tutorial and game guide.. ( you will have to figure it out) -Bugs But come on guys its early access game. it will get better. If you bought early access game and complaining at this? THATS ON YOU I really hope this game to be succeed. So much potential in it. Happy Hunting
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не очень понимаю плохие комментарии к этой игре, как будто бы разработчики виноваты в том, что в России блокируют Интернет (что, разумеется, очень грустно). Сама игра и механики сделаны хорошо, учитывая что игру делали 3 человека. Да, однозначно есть косяки в геймплеи и неткоде, но я уверен, что это подкрутят. Даже бы очень хотелось иметь возможность создавать сервер и запускать собственный инстанс в той стране, в которой играешь (правда сомневаюсь что издатель на это пойдет)
Игра имба в своем жанре, очень сложная но баланс есть, рекомендую игрокам дбд и пятницы 13 и надеюсь игра проживет долго
Игра прикольная советую попробовать механики интересные игра не простая
Визуал и саунд мое почтение! 10 yourbunnywrote / 10
挺好玩的,质感很好,小兔子很可爱,不过还是要开黑兔子才会好玩一点,魔术师有配音玩起来很有互动感,就是姐妹花看着有点半成品,希望可以做下去,非对称就一直只有黎明杀机活下去吗
有人一起吗,刚玩这个游戏玩不明白啊ovo
a little clunky but isn't fully flushed out so it's good for what it is for now. Would recommend for friends to help each other out because so far it's not very new player safe if they want to play killer.
Очень сырая игра с миллионом китайцев
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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