
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В первую очередь нужно понимать, что игра ещё в раннем доступе и разрабы не всё довели до ума. Есть баги, косяки, проблемы с оптимизацией, но сама игра весьма хороша. Глоток воздуха после уже надоевшей DBD. В игре много механик и юзабельных предметов, поэтому если вы привыкли совершать 2 действия в виде мансов от мана вокруг палеты и починки генов зажатым ЛКМ, а мозг отказывается изучать новое - пройдите мимо, иначе будет "сложнааа, очень сложнаа". Разрабам пожелаю удачи в доработке игры, оптимизации, корректировке баланса и тд. Они прислушиваются к аудитории, быстро фиксят разные проблемы. Даже с онлайном в пару сотен человек буду продолжать играть и кайфовать. 10 "Help me pleeeease" из 10 Для жителей РФ: используйте впн или запрет+warp, иначе не загрузитесь в матч (привет ркн)
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| $1.2M | 4.4K | 74% | $9.99 | |
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| $1.2M | 2.2K | 61% | $24.99 | |
| $1.2M | 12.1K | 70% | $3.99 | |
| $1.1M | 1.9K | 70% | $18.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6.4K | 61 | 34% | $3.99 | |
| $4.5K | 31 | 90% | $6.99 | |
| — | 0 | — | — | |
| $15.6K | 75 | 76% | $9.99 | |
| $8.3K | 69 | 74% | $6.99 | |
| $2K | 14 | 93% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美术和细节非常顶,游戏玩法挺新颖的,但是入坑门槛比较高,最好找小伙伴带带不然前期游戏体验会非常差。跟着测试玩了一年,更新速度比较慢,期待一手EA出的新屠夫吧。现在服务器有点卡,需要观望几天看看能不能优化
J'ai attendu de faire une quinzaine de parties avant de poster un avis, même si 15 parties n'est pas du tout révélateur de l'état du jeu actuel. Cependant rappelons d'abord que le jeu est en accès anticipé. Clarification faite, le jeu : La DA est vraiment chouette, c'est un univers victorien, sombre... quasi Burtonienne (Et moi Tim Burton j'adore). L'ambiance, les voice lines du magicien (un doubleur qui se prête au personnage), ce décor cirque/parc d'attraction ça match ! Le problème n'est pas là. Le jeu n'est pas équilibré, mais c'est bien le plus difficile à équilibrer dans un jeu asymétrique, la majeure partie des jeux qui opposent un tueur et des survivants connaissent le même problème (coucou DBD). Les temps d'attente en lapin sont interminables (actuellement sur mon jeu j'ai 3 Hunters pour 128 Lapins), les devs ont même mis un mini-jeu pour attendre (si vous aimez le 2048). Les MMR sont partagés entre lapins et tueurs et ça c'est problématique. Pas de tutos pour les tueurs encore, et un système de craft gears pas expliqués (chat gpt est ton ami pour t'expliquer tout ça). Côté lapin, la coopération est primordiale, la discrétion vitale. Il faut savoir feinter, obliger le tueur à se déplacer pour rien, le faire courir sur des spots de chase où vous avez l'avantage avec votre petite taille ou votre capacité à sauter (les tueurs DÉTESTENT la verticalité, elle foire les M1 quasi toujours). Les communications doivent être discrètes car même les pings sur un tueur oblige votre lapin à utiliser une voiceline que le tueur peut entendre (ou rendre fou si vous êtes bien caché). Il y a surement plus à dire mais je ne joue pas lapin. Côté tueur, on est fort, c'est vrai. Mais faut bien faire le nécessaire pour représenter une menace pas vrai ? Je n'ai pas encore jouer la Sister, donc je parlerais uniquement du magicien. Un tueur fort, qui peut casser les loops avec ces imposteurs (obligeant le lapin à affronter deux ennemis plutôt qu'un), des cartes qui ajoutent des effets pouvant entraver les lapins (moins de place dans leurs poches, traces de pas visibles). Le grab distance est catastrophique, le moindre mouvement de la souris l'envoie deux étages au dessus et les lapins peuvent facilement l'esquiver en sautant. Les CD sont abominablement longs (mais c'est justifié, à nous de savoir gérer nos ressources ET nos déplacements). Une bonne connaissance des maps est primordiale, faites des parties persos en solo, trouver les portes et ou elles aboutissent, trouver les différents emplacements d'engrenages, comment fonctionne la boutique de jack, etc. Encore une fois, c'est un accès anticipé. Le jeu à beaucoup de potentiel, persévérez ! Lapins, coopérer et faites des diversions ! Tueurs, protéger les objectifs ou se trouve le/les lapins les plus haut en priorité et ne gaspillez pas vos ressources, ni vos CD ! A+ dans l'bus.
好不容易熬到10级了去抽奖,也不要求出紫出蓝,给我个绿色的大跳或者跳高不行吗,啥也没有,老虎机机制就是最恶心的,不给玩家其他获取技能的方式。而且这游戏屠夫认真玩屠夫累的要死,人也坐牢。另外单排环境一坨屎,减少与组排玩家获取信息的差距,而不是组排多给屠夫几个齿轮就完事。组排屠夫坐牢,单排兔子坐牢。以及优化很差,帧数低。
In Middle English, adult rabbits were called coneys (pronounced cunny) just a cute and funny fact
为什么把家庭共享关了??
gameplay way too slow, taking approximately 40 minutes to carry a gear in a 30 minute game also playing killer sux
There are only like 10 Hunter players in the entire game so they are always super sweaty and super high MMR even though you only played 2 games ever, plus it take 20min to even get in a match.
only 2 hunters were online very fun waiting 4 hours to get in a game
15 minutes in and already getting an immediate refund,firstly steam input for this game is appalling,can never get it to work! Secondly the loading times are absolutely terrible,screw early access scrap the entire game! How you charging £15 is beyond me?🤦♂️
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