
A mute little thing with borrowed magic. A house that murmurs back. Ask wrong, and you might wake something that remembers your name.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 20 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

I had a blast creating this little game. It's a short experience, and I hope the secrets and little surprises I hid in it will stay with you for a long time!
- Bastinus Rex

You are the Carimara. Small, mute, sorcerous. Born of moss and mirrorlight, skilled only in the art of asking. Wandering a house stitched from grief and riddles; you don't speak, you don’t chant, you don’t fight. You hold the house by its dead hands and conjure questions from dust, from bone, from whatever’s left behind. Be careful not to press too far, or wake you might, what's sealed afar.
You speak through cards with glyphs long lost, in halls where kindness hides its cost.
Some smile, some sneer, some simply stare, but all who watch know you are there.

Within these walls, let silence guide, where cards bloom from what things once hide.
Ask gently now, with ghostly touch. Some secrets crack when pressed too much.

Candlelight flickers on furniture worn, in rooms where silence was weathered and torn.
It waits in the gloom with a breath held tight, a hush that has lingered far past the night.

No blades to swing, no foes to fight. Just riddles wrapped in candlelight.
For those who seek what lies askew, where stories murmur back to you.

Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
恐怖里面夹点糖,解谜里面掺点馕,老辈子美味拉拉认准枯枝之下,卡瑞玛拉起到一个承上启下的作用,剧情和他沾边的只有个”拉“字哈哈哈哈哈[spoiler] (薰衣草和紫罗兰二人真是好友,是好友是知己是挚爱是背负舆论也要相守一生的好友)[/spoiler]好玩是真的好玩,大约30分钟能打出主线全过程,只要推理能力够强甚至更快
Muy buen juego. Corto pero gustoso😎
Really good game, I wish the hints were more clear also happy holidays. 8/10 Goodnight
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임 방식이나 아트 모두 독특하고 재밌는 게임 ..이지만 너무 짧다! 또 힌트들이 불친절해서 답 알아내기 힘들었음 그래도 숨은 공간이나 도전과제 많아서 재밌긴 함
Very short 3D point and click game with a great art style. I'd think of it like the base game that came before Tangle Tower, Detective Grimoire. A good proof of concept. Would like to see this idea expanded upon for a full game.
Carimara
esta prime
분위기는 좋은데, 추리 요소가 너무 아쉽다. 추리게임이기 때문에 더 아쉽네요 이 부분이.
Everything seemed great except the ending. There was no detective work, only a guess. I was finished in about an hour. I refunded the game because the ending felt insulting.
other than the looks, this game is ass.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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