Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Welcome to Card Queen: Duel—now reborn in a completely renewed version with brand-new Queen cards, redesigned interfaces, and an upgraded card battle experience. Here, you will collect cards embodied by powerful and beautiful queens, build an unbeatable deck, and engage in thrilling duels against rivals. Your wisdom and tactics will determine who is the one true Card Queen! Core Gameplay ✨ Collect Legendary Queens: Use Gold and Gems to tear open card packs and summon Queens with unique designs and dazzling skills. From divine warriors to enchanting mages, hundreds of beautiful cards in various styles await your command. Build a legendary collection that belongs only to you! 🎯 The Wisdom of Three-Card Victory: In each battle, you will deploy three carefully selected beauty cards. Every card possesses unique Attack, HP, and Skill stats. Plan your strategy wisely: will you overpower your opponent with brute force, or outsmart them with clever skills? Victory lies at your fingertips. ⚔️ Fair Strategic Duels: Before each match begins, a coin toss will decide who goes first – ensuring every duel is fair and exciting. Strike first or counter your opponent’s moves: this tests not only the strength of your deck but also your ability to adapt under pressure! Dive into this captivating adventure that combines card collecting, tactical planning, and a test of luck! Are you ready to take on the challenge?
Card Queen: Duel has grossed an estimated approximately $1.1M on Google Play.
About approximately $1.1M gross, estimated range approximately $274.3K to approximately $4.4M — roughly approximately $806.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $274.3K – $4.4M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.1M | 12.6K | 93% | Free | |
| approximately $1.1M | 1.3K | 90% | Free | |
| approximately $1.1M | 14.5K | 90% | $3.99 | |
| approximately $1.1M | 4.7K | 87% | Free | |
| approximately $1.1M | 2.7K | 85% | Free | |
| approximately $1.1M | 3.8K | 93% | Free |