
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
公告写着六月开放元婴内容,内容呢?
之前买过 退款了 更了些东西又买了 玩起来还行,自由模式要比剧情模式有意思 修仙就是要自定义角色才好玩 期待后续更新吧。
等元嬰內容出來再改好評...遊戲難做不想輕易給差評,劇情只有一條慢慢補沒關係,但號稱正式版出來四個月卻連後面的元嬰內容都沒有會不會太瞎?
очень прикольная
游戏内容可圈可点,可玩性极高,仙侠题材高度契合卡牌玩法。 缺点是许多内容缺乏引导,如果不查攻略会错过很多内容。 另外游戏体验比较依赖SL,如果道友未掌握时空大道,仙途坎坷啊。
แนวฝึกเซียน ระบบงงไปหน่อย ประมาณว่าทุกอย่างนำเสนอด้วยการ์ด ถ้าว่างศึกษาก็เล่น มันจะเป็นแนวกดดันด้วยเวลา หาเส้นทางที่จุดหนึ่งเพื่อหาเบาะแสไปต่อ เช่น หาเบาะแสหมู่บ้าน พบว่าต้องไปdungeonบนเขา พอชนะจะได้เบาะแสเส้นทางไปยอดเขา พอไปยอดเขาจะมีสมุนไพรเพื่่อปรุงยาทะลวงไปขั้นต่อไป จากนั้นก็หาเส้นทางออกจากหมู่บ้านเริ่มต้น ต้องชอบแนวฝึกเซียนมีเวลาศึกษาระบบมันสอนนิดๆหน่อยๆงงอยู่เลย เหมือนให้งมเอาเอง แล้วก็เป็นภาษาอังกฤษล้วน ชอบฝึกเซียนในรูปแบบใหม่ที่นำเสนอด้วยการ์ดในทุกอย่างตั้งแต่ รtem quest ค่าพลังก็ลองดู
確實蠻好玩的 我是直接自由模式 剛開始熟悉比較累 之後就好玩了 . 希望拍賣場趕快出 https://docs.qq.com/sheet/DSG1kQW9aRmp3Q2J0?tab=hc9asf https://docs.qq.com/sheet/DSG1kQW9aRmp3Q2J0?tab=hc9asf 裡面有支線任務 心法獲取等等 畢竟有些東西你不看是真的拿不太到的 譬如 你想拿到"不動經" 妳妹的 居然只能 頓悟+招式 還是1/2 機會 希望有幫到大家
I love this game. There are quite a few cultivation games around nowadays which focus on the active aspect of cultivation fantasy, but not many that properly handle the knowledge or resources aspect. Card cultivation does that very well with the gameplay features of exploring the world and creating cards via unique combinations. Of all the games I have played that take place in the xianxia setting, card cultivation lets you embody cultivation fantasy in the purest form without giving you a 'sure win' guarantee. For example, it is very possible to suboptimally build your character starting from the core formation stage such that you will struggle to defeat enemies in future. As you play the game, you as the player gain metaknowledge of the world which will let you build your character more effectively. In my opinion, this is a great way to simulate the 'potential' that xianxia settings put great emphasis on: if a character does not have potential, or talent, they won't go far. So it is in card cultivation, which I adore. The game seems to be in active development and new features are being added over time, which is fantastic. My only gripe is that is not more content in the various stages and, if anything, I think that there should be more ways, earlier in cultivation stages, for players to make suboptimal choices which will limit them later in their builds. Currently the world feels a little limited with regards to the number of cultivation methods, talents, sects, cultivation styles (for example, cultivating a specific element or yin/yang - currently you simply create cultivation base and advance in the vanilla way). I hope that the developers will continue to add depth and breadth to this world, or even consider player suggestions on new features. I highly anticipate the new features coming in the future. Keep up the great work!!
核心玩法是真不错,就是内容还有点少,先留个好评,希望暑假更新别让我失望。如果到时候还是半成品,就该改差评
挺有修仙味的一款游戏,不是那种一路爽到底,而是需要慢慢经营自己的成长路线。喜欢修仙题材的话还是值得试试
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Never Return | $402.5K | 1.6K | 73% | $13.99 |
| Enigmatis 2: The Mists of Ravenwood | $402.5K | 1.6K | 97% | $14.99 |
| Avernum: Escape From the Pit | $402.4K | 1.3K | 92% | $9.99 |
| Professional Fishing 2 | $402.7K | 452 | 77% | $24.99 |
| Dead Effect | $402.2K | 3.8K | 73% | $4.99 |
| White Day 2: The Flower That Tells Lies - Complete Edition | $402.2K | 690 | 45% | $29.99 |
Related
| 2 3 4 Player Mini Games | $684.6M | 1.4M | 87% | Free |
| Sid Meier’s Civilization® VI | $580.3M | 376.5K | 86% | $59.99 |
| Pizza Ready! | $573.4M | 2.7M | 88% | Free |
| DayZ | $531.7M | 465.8K | 78% | $49.99 |
| Phone Case DIY | $492.3M | 913.2K | 87% | Free |
| Hearts of Iron IV | $478.6M | 372.6K | 90% | $49.99 |