
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏内容可圈可点,可玩性极高,仙侠题材高度契合卡牌玩法。 缺点是许多内容缺乏引导,如果不查攻略会错过很多内容。 另外游戏体验比较依赖SL,如果道友未掌握时空大道,仙途坎坷啊。
等元嬰內容出來再改好評...遊戲難做不想輕易給差評,劇情只有一條慢慢補沒關係,但號稱正式版出來四個月卻連後面的元嬰內容都沒有會不會太瞎?
之前买过 退款了 更了些东西又买了 玩起来还行,自由模式要比剧情模式有意思 修仙就是要自定义角色才好玩 期待后续更新吧。
好玩,给个好评开发看到多多更新
随着更新内容丰富起来了,越来越好玩
感觉还行,支持一下,等月底元婴出来再细玩
挺好玩的
очень прикольная
公告写着六月开放元婴内容,内容呢?
好玩,框架可以就是内容较少,法宝和灵兽有些都是换皮,个人比较喜欢御兽和魔修(抓宝可梦),但就是目前人类修士词条太少了词条数值也是固定的,而且,灵兽和法宝之类的升级只有数值变化 能不能做个宗门啥的,我到结丹才两个技能,直接人宗安排一套技能和法宝啥的 希望啥时候能开个创意工坊,目前词条还是太少了,希望能让玩家自定义一些词条,或者抓妖王
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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