Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Card Crawl Adventure is a solitaire style roguelike deckbuilding card game. In this single player card game you travel the world to visit cozy Taverns, play against devious monsters and loot shiny treasures. By drawing a path across your cards you combine them to create powerful attacks and magical spells. Collect and improve your cards, equip powerful items and refine your strategy. Each character comes with its own cards and effects which will challenge your wit, courage and resourcefulness. All adventures are randomly generated and every week you are invited to join the Weekly Tavern Crawl to compete with other adventurers around the world on a unique journey through the taverns of Card Crawl. Features - visit Card Crawls taverns - based on Card Thiefs pathing puzzle mechanic - roguelike deckbulding - short and engaging gameplay - weekly competitions Learn More about Tinytouchtales & Card Crawl Adventure at www.tinytouchtales.com
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score79% | approximately $475.5K |
| Steam | $4.99 | Score83% |
Card Crawl Adventure has grossed an estimated approximately $475.5K on Google Play.
About approximately $475.5K gross, estimated range approximately $118.9K to approximately $1.9M — roughly approximately $349.4K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $118.9K – $1.9M. Not checked against reported figures. How we estimate →
| App Store | Free | Score91% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $475.8K | 326 | 56% | Free | |
| approximately $475K | 14.8K | 92% | Free | |
| approximately $476.4K | 2.8K | 90% | Free | |
| approximately $476.5K | 19.8K | 94% | Free | |
| approximately $476.5K | 1.5K | 93% | Free | |
| approximately $476.9K | 4.9K | 99% | Free |