
Captain Tsubasa: Rise of New Champions is an arcade football game bringing a refreshing look to the football genre with the exhilarating action and over the top shots that made the license famous. Defy The Laws of Football Become Legend
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 2.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.1Kreviews | 73% | — | $4.1M |
| $39.99 | 18.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steamdeck不支持
Ainda não dominei o jogo, mas estou curtindo a jogabilidade dele. Bem fiel ao anime e também um bom game de futebol. Pelo que vi até o momento, as partidas são sempre em freestyle, não tem bola fora. O jogo rola o tempo todo até o apito final. Quem curte o anime vai curtir o game. E quem curte jogos de futebol, pode ser uma experiência interessante.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 7 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $4.79−88% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
better than new gen fifa games and im also tsubasa anime fan this game is so good 8/10
Oyun ÇOOOK İyi Gerçekten Captain Tsubasa Animesine girmiş gibi hissediyorsunuz ve orada daha fazla güçlenip oyunun en güçlü kişisi oluyorsunuz.
队长小翼 新秀崛起 —— 未来哪一天,日本足球真的走向世界之巅。 剧情:6.5/10 游戏以“日本足球登顶世界”为核心愿景,采用双主线剧情架构。“小翼篇”高度浓缩原作精华,从南葛中学三连冠征程到与东邦学园的经典对决,“迈向旅途的射门”等名场面还原精准戳中粉丝情怀,小学时期的动画回忆片段更添怀旧感。“新秀篇”则让玩家自定义角色加入强队,与日向小次郎、若林等明星球员并肩冲击世界青年赛冠军,原版声优的对白诚意十足。 玩法机制:5.5/10 玩法跳出传统足球游戏框架,而是“必杀技+RPG养成”的格斗游戏。通过积累精神量表释放每个球员的招牌技能,对每个球员的技能还原的很好,各有特色。但大多数比赛依赖“带球突破→积累量表→释放必杀射门”的单一循环,玩到后期会有些乏味。 视觉画面:5/10 卡通渲染风格精准匹配原作气质,角色形象还原度高,比如大空翼的阳光与日向的霸气刻画都很到位,必杀技释放时的猛虎虚影、射门轨迹等特效,将动漫“反物理”场景表现得更加生动。但滑铲时频繁出现穿模现象,赛场细节也比较简陋,草地纹理模糊,整体视觉精度仅达及格线,可能因为要贴切动漫的缘故。 音乐音效:5/10 音乐基本贴合竞技主题,比赛时的激昂旋律能随战局调动玩家情绪。但音效表现差强人意,过场中射门音效较为单一,没有表现出进球时的激动氛围。球场环境音单薄,球员碰撞以及触球都没有很好的听觉体验。整体音频体验未能为游戏加分。 总体:6/10 作为漫改游戏,《队长小翼:新秀崛起》成功抓住核心情怀,操控经典角色重现名场面的情怀价值足以掩盖缺陷,对普通玩家则略显劝退。它就像一场未完待续的绿茵梦,点燃了每个热爱足球的青少年的内心,带着这份热爱和不放弃的精神,在世界足球舞台上燃烧发亮。或许多年以后,日本足球真的可以站上世界之巅。
NÃO COMPREM A VERSÃO DE PC UM dos piores ports de todos os tempos. Esse port é ridiculo, cheio de bugs e mal otimizado pra caramba. O easy anti cheat é a pior opção que poderiam ter seguido para evitar trapaças no jogo online, pois pesa demais. Esse port é uma vergonha, e a empresa não merece nenhum centavo do meu dinheiro por isso. Eu pediria reembolso se eu pudesse, mas infelizmente a steam não deixa. Espero que a Bandai saiba do erro que cometeu, porque se continuar assim, eu irei assistir a empresa falir com muito gosto. Eu odeio sentir que fui lesado, mas esse definitvamente foi o caso. O jogo falha em sequer abrir no meu computador mesmo com todos os passos de reparo e tentativas que tive em fazer funcionar. Uma decepção. Melhorem como empresa, ou vejam seu trabalho todo ruir por conta de sua ganância.
Pretty fun game, it plays like Mario strikers but with anime fights/dodge and finishers. i remember watching the old anime of Captain Tsubasa, it always motivates me to play football outside and train my kicks for fun, this game brings that nostalgia of the old anime and it is really fun. if you are coming from Fifa or PES you are going to be very confused on this game but it is still a enjoyable game imo, this game is more for the old fans of Captain Tsubasa. i like it!
O jogo é interessante e divertido, a proposta é diferenciada (saber jogar fifa não te ajuda em nada aqui), tem uma atmosfera única, assim como a jogabilidade. Mas nem tudo são flores, ao mesmo tempo a jogabilidade é estranha, os movimentos são trilhados demais, o tempo de resposta de chutes, passes e dribles tbm não é dos melhores. Apesar dos pesares o jogo sai com saldo positivo. Até então só fiz a campanha do Tsubasa, q tem uma história um tanto previsível, principalmente pra quem é acostumado a assistir anime de esporte, mas dá pro gasto, como história pra jogo arcade, tá valendo. O modo freestyle é interessante, mas ao mesmo tempo irritante se você ainda não pegou o jeito do jogo. E surpreendentemente tem um modo de edição pra fazer times personalizados, coisa que os jogos de futebol abriram mão hoje em dia. Pena que tem limite para jogadores criados.... No mais é isso. Um joguinho bem bacana. Não é lá tão bom assim, principalmente se vc tiver esperando o nível de jogabilidade de um PES ou FIFA da vida, mas ele tá bem longe de ser ruim. Vale os 18,58 R$ da promoção.
i played this game for 100 hours on a computer, and 60 hours on my nintendo switch, from all the games i played on the franchise, i netiher can't call this game the best, or the worst game in the franchise, somehow i couldn't have find any bugs in this game.. (i guess i'm pretty lucky) but the game has many things that... don't make the game good first thing is that goalkeepers are useless.. they can't really do anything, they're only meant to defend the goal (AND YOU CAN'T CONTROL THEIR DEFENSE??), i'm glad bandai namco decided to make goalkeepers more useful and challenging in their next planned game of Captain Tsubasa 2: World Fighters The developers mostly cared about the animations and the lookies, but not about the game itself, the dribble system is alright, but you can see the game lacks of many things. Free kicks/goal kicks S U C K, you can't make any special shots, it's hard to make any long shots, and all you can do is to make a short pass, to make it at least possible to still be in posession of the ball. the storyline is decent, but the new hero storyline is..... eh, they didn't really cared about quality but just.. possibility of expanding the story with basic interactions, luckily there are many ways to make the game somewhat interesting, although it could be better. i certainly believe that the developers could make the game much more better, although they didn't make the worst job, the game would be a moderate success in my opinion, the game got me into it deeply, i got every single ending on each route (nintendo switch), and will tend to repeat it, it's repetitive, but i enjoy it anyway. DLCS aren't cash grabs imo, unless you want to pay the full price... then i don't think it's that worth it, although i'm sure it makes the game a little more interesting.. but i hope the dlcs will be much better in the next game made by the same studio. In summary i believe if someone really loves Captain Tsubasa, this is one of the games that you will enjoy, but i'd recommend waiting for sales ;) Gameplay: 7.2/10 Graphics: 10/10 Animations: MAJESTIC/10 Storyline: 8/10 Soundtracks: 8.5/10 Overall: 8.9/10
3 words. new, hero, mode. it carries this game to peak status. just played its sequel and the lack of that mode made it useless after completing the story. therefor buy this game instead.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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