
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
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About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 105 reviews with recorded playtime.
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1111111
+
se jeu est bien , coule et amusent
Se ami giochi come Factorio, Satisfactory o Anno, ma cerchi qualcosa di ancora più profondo, realistico e spietato, Captain of Industry è il capolavoro che stavi aspettando. Non si tratta solo di piazzare nastri trasportatori, ma di gestire un intero ecosistema industriale e di sopravvivenza su un'isola. Perché è un capolavoro assoluto: Modellazione del terreno e scavi pazzeschi: La fisica del terreno è incredibile. Puoi letteralmente spianare montagne, scavare enormi miniere a cielo aperto o usare i detriti per creare terraferma artificiale sul mare. Vedere i tuoi camion ed escavatori modificare la mappa in tempo reale dà una soddisfazione unica. Logica e trasporti realistici: Niente magie. Le risorse si muovono tramite nastri, tubi e una flotta di veicoli che richiede carburante, manutenzione e pianificazione delle rotte per evitare blocchi stradali devastanti. Gestione della micro-società: Non stai solo costruendo macchine, devi mantenere in vita la tua popolazione. Cibo, salute, alloggi, riciclaggio dei rifiuti e smaltimento dell'inquinamento: se trascuri i tuoi operai, l'intera colonia crolla come un castello di carte. La complessità chimica e dei fluidi: I processi industriali sono pazzeschi. Dalla raffinazione del petrolio alla produzione dell'acciaio, ogni ciclo genera sottoprodotti che devi reintrodurre nella catena produttiva o smaltire correttamente. Il bilanciamento è pura arte. Supporto degli sviluppatori stellare: Gli sviluppatori sono una costante garanzia. Aggiornamenti massicci, ascolto totale della community, ottimizzazione da manuale (il gioco gira fluido anche con fabbriche gigantesche) e zero bug bloccanti. Ha una curva di apprendimento ripida? Sì. Ti punisce se non pianifichi? Assolutamente sì. Ma la sensazione di avviare il tuo primo razzo nello spazio dopo aver domato l'isola e creato una macchina industriale perfettamente oliata è impagabile. Un acquisto obbligato a prezzo pieno per ogni vero amante dei gestionali hardcore. Voto: 10/10
Yes
不错不错
in my opinion its the game better than Factorio. I like the fakt, that you have in the most processes wasteproducts, with what you have to handle (like in "Eco" for example) So your Settlement products waste. What know? throw it on the ground? makes groundpolution, it uses space and the people sick. Burn ist? Air Polution, sick People. But later you can wash the exhaust and use it for fertilizer. Thats one example.
Well built game, a lot of features that are really cool, like dumping waste slowly shifts like it has gravity. Runs very well
really good game
Jogo legal, falta um pouco de realismo, do tipo cade as pessoas andando pela acampamento, indo ao trabalho etc.... u, pouco mais de realismo seria bom, animais selvagens nos cenarios andando, peixes. nuvens passaros.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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