
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 2 → 6/day in the week after.
About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai oublié mon plat dans le four pour creuser un canyon et accéder à de nouvelles ressources ! Très bon jeu, je recommande
if you like factorio or similar I would recommend Just watch out for the death spiral OK
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 21 → 13.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I work in construction. I did not think this would be fun. It is. very fun
游戏推荐,但是地图编辑器与火车系统的界面没有汉化,不知道开发者什么时候会做完,官方的社区网页也没中文版,游玩有困难
[h1] Has every right to call itself "Top 5 Factory Game"[/h1] First of all, one thing that every automation basebuilder should acomplish as a game is TO MAKE YOU WANT MORE AND MORE inflate your ambitions, to conquer the nature by exploiting it and it sure did. As a second remark there are handful of automation games on Steam, but most are futuristic and have incredibly far fetched, outlandish, ultra shaboingy, Michael Bay's "Transformer" ahh tech tree, which I dont hate, its just everywhere. And if we look at CAPTAIN OF INDUSTRY what do we see? Actually realistic technology that exists in our timeframe and looks good. If you want to buy something like Factorio or Satisfactory or an other automaton basebuilding game this is the one for that you should buy. Im not the best explainer of things especially when it comes to critique, but so far it was one hell of game(Its goated) There were many points in game that annoyed me like to the point i had to start new game 3 times. So maybe jokes on me for not actually diving in tutorials. Which are crazy good for delivering information and explaining things thru images. [h4]SOOO what i didnt like as much ( big skill issue):[/h4] After first hour realised something is different here that unlike factorio its harder to scale your operation in fisrt hour of your save. Constant need of construction materials slows down proccess of feeling that breeze of automation Thats it! Good Game
Du denkst am Freitag abend so noch kurz Diese Baustelle abschliessen, nur das du am Schluss merkst ♥♥♥♥ es ist bereits Mittwoch kauft es nur wen ihr keine Familie habt
评价一下吧,游戏有一定的难度,搓的产线也方方正正的比较舒心。唯一的问题是挖山填海节奏比较慢,后期除了挂机就是挂机,希望能填充更多内容吧。
恶心的传送带
If you like games like Anno 1800 and Satisfactory/Factorio/automation games in general: this is a gem. It does automation in a nice way which requires you to balance out what you are gathering and producing. You also have a lot of freedom in setting your own goals. I do think the "endgame" and especially the research tree deserve some more love, but it's still Early Access, so I'm sure they will work on that. And lots of updates have been added so far. The UI could also use some improvement. Graphics are nice, audio is ok. Gameplay is both challenging (and has lots of difficulty settings) and relaxing at times. Just beware the death spirals.
Paid DLC while in Early Access?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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