
Call of Duty®: WWII - a breathtaking experience that redefines World War II.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 4 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: WWII - a breathtaking experience that redefines World War II.
Land in Normandy on D-Day and battle across Europe through iconic locations in history’s most monumental war. Experience classic Call of Duty® combat, the bonds of camaraderie and the unforgiving nature of war against a global power throwing the world into tyranny.
Call of Duty®: WWII creates the definitive World War II experience across three different game modes: Campaign, Multiplayer and Co-Operative.
- Featuring stunning visuals, the Campaign transports players to the European theater, as they engage in a Call of Duty® story set in iconic World War II battles.
- Multiplayer brings players classic, boots-on-the ground Call of Duty® gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations.
- The Co-Operative mode unleashes an original story in a standalone game experience full of unexpected, adrenaline-pumping moments.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 47.1Kreviews | 70% | — | $57.1M |
| $59.99 | 163.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Campaign is great, The story of brotherhood, guys who are trying to survive the world war together. The no.1 that pisses me off is tank mission, like the movement and everything was bad. I recommend it to everyone, who likes WW2 in a normal way(not how Vanguard did).
bom jogo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57M | 160.1K | 90% | $19.99 | |
| $56.8M | 41.8K | 96% | $34.99 | |
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.6M | 67.9K | 92% | $29.99 | |
| $56.1M | 59.2K | 96% | $34.99 | |
| $55.9M | 97.8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 9.2K | 82% | $59.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $42.8M | 43.3K | 91% | $39.99 | |
| $24.3M | 53.4K | 92% | $19.99 | |
| $10.3M | 13.1K | 55% | $39.99 | |
| $11.7M | 25.4K | 74% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #52, worst UK #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free |
| 21.4Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ok
+-
Проходжу вже не знаю в який раз, круто, по більше б такої якості в Call of Duty. Ркуомендую!
Es el ultimo COD con buena historia. 20/10
мучта детства желею что не купил раньше
TL,DR: Buy it on sale, the only worthwhile content is the campaign, but campaign alone is not worth $60. Can't say anything about the multiplayer, as its a hacker-filled mess and not worth the time or risk to your PC, this review is focused on the campaign. The Good: The campaign is actually pretty good, story is the "D-Day to Germany" focus that is reminiscent of the pacing you get out of a WW2 TV series, but there isn't much in terms of an overarching story beyond that. Where this game shines is the characters, their backstories, and their interactions, which are all pretty well done and where the main focus is. A minor but also positive note is that all achievements are tied to the campaign, so this game is 100%-able in what is probably the best way to play it, and the campaign itself feels worthwhile enough for the occasional replay just to go back and knock out a few of the achievements on each playthrough, so if you buy it on sale you'll likely get the best value out of this game with achievement hunting. The gunplay feels good, and the health/ammo packs along with artillery/spotting callouts involving squadmates is a nice changeup to the regular flow of the series that makes you actually approach combat a bit more methodically. The graphics are very nice, which shouldn't be a surprise given the game came out in 2017, and the cinematics are well done too, not much to touch on here. The meh: Historical accuracy in this game should not be expected, they get some details right, but far more wrong. For example, you will find throughout the game German soldiers using PPSh-41s and SVT-40s, Russian weapons, which you could argue it was a "captured weapon" style deal, but that was never doen in the quantity you will find in this game. You'll often find attachments from the multiplayer on some guns in the campaign, which can look a bit goofy and out of place, and these are some of the examples you'll more commonly find throughout the story. You can likely google this game and "historical accuracy" and find plenty of complaints and problems. However, the game gets the core of it pretty well, and is respectful and accurate where required, namely regarding the Epilogue. But all that to say, again, its a Call of Duty game, you don't play these to write a history essay, you play them to feel like Billy Badass blasting your way across Europe. The Bad: Vehicle gameplay in the campaign is pretty bad, its not entire missions, but two missions have dedicated sections to tank and aircraft gameplay respectively, the movement on the tanks feels very clunky, which wouldn't be the end of the world if it wasn't for the game making it to where you have to flank the other tanks to kill them, whereas they can take you down with enough shots from any angle. To be clear, I don't think anyone should be expecting Battlefield level vehicle combat, but we've seen it before in the franchise back in WaW, and that felt far more responsive and overall more enjoyable than the clunky steering and combat we get here. The teammate AI can be pretty hit or miss, sometimes they're pinpoint accurate, helpful, and actually reliable. Othertimes you'd be better off trusting a monkey with fine china, in which they'll just sit there around cover and not do anything, sometimes not even responding to your ammo/health requests. Now this could have just been my experience, but it was annoying enough in the more enemy-heavy areas that it felt worth noting. Now to focus on the other two modes the game has to offer, Zombies and Multiplayer. The Multiplayer I haven't touched, and likely never will, as it is plagued with hackers based on the experience of my friends who also have this game. As for the zombies, to be blunt, the entire experience feels like it was tacked on at the very end of development to try and generate hype based on TreyArch's zombies mode. I played one or two rounds and just didn't find anything about it to be appealing. Maybe if I spend more time with it then it could be worth something, but as it stands the only way I see this being fun is if you drag your friends into it. Conclusion: The game has plenty to offer in terms of story and gunplay, a few hiccups here in there with the story, but nothing so egregious that you'll have a bad time with it. However, given that 2/3rds of the game just aren't worth playing, I will recommend the game, but only when it is on sale, otherwise you're better off spending your money elsewhere.
10/10
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.