
Call of Duty®: WWII - a breathtaking experience that redefines World War II.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 4 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: WWII - a breathtaking experience that redefines World War II.
Land in Normandy on D-Day and battle across Europe through iconic locations in history’s most monumental war. Experience classic Call of Duty® combat, the bonds of camaraderie and the unforgiving nature of war against a global power throwing the world into tyranny.
Call of Duty®: WWII creates the definitive World War II experience across three different game modes: Campaign, Multiplayer and Co-Operative.
- Featuring stunning visuals, the Campaign transports players to the European theater, as they engage in a Call of Duty® story set in iconic World War II battles.
- Multiplayer brings players classic, boots-on-the ground Call of Duty® gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations.
- The Co-Operative mode unleashes an original story in a standalone game experience full of unexpected, adrenaline-pumping moments.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 47Kreviews | 70% | — | $57.1M |
| $59.99 | 163.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is absolute cinema of Call fo Duty Campaign. Don't pay attention to negative reviews if you haven't tried playing it yourself. +....+
坦克是哪个傻逼设计的 我现在想去吃屎
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #52, worst UK #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| Free |
| 21.4Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Конченная миссия с танком испортило все впечетление от этой помойки
why is it $60 9 years after release???
I Loved the story (Except that ♥♥♥♥♥♥ ♥♥♥♥ ass Tank Mission) but overall, the lore was very dramatic and i loved it
This is the best game I have every played by far. The graphics are grate, the game is super action packed, but also has missions where you need to be stealthy. I think this game checks every box to be the greatest game ever. I can't stop playing. The only downside about this game is that there are only 12 missions. It is defenitly worth the 60 bucks though.
I bought this game to play the single player campaign, loved it until the button mashing... how many times do I have to see a bell crush my face? Sniper scene was amazing, until BELL... Why do you change the input every single time?? I can't react fast enough to see what key to press let alone move my mouse to the little circle when I have no idea where I'm supposed to look in the first place.
Норм, если по скидке и нехер делать. P.S. Управление самолетом и ОСОБЕННО танком - мое почтение: такое ублюдское управление надо было реально постараться придумать.
游戏剧情挺不错的二战题材里面算是顶尖的了,就是那个傻波依设计的QTE啊教堂还有后期救小孩那部分,根本按不到好吧设计师自己有体验过吗?还有就是坦克那转圈部分,一个谢尔曼打两辆虎式你也真能想的出来,不过游戏整体的体验还是挺不错的,可以给到8分左右
This is the worst Call of Duty game (that I have played) and particularly horrible on PC. Do not bother. Multiplayer is broken. This game has unpatched remote code execution vulnerabilities, so playing multiplayer is a bit like playing russian roulette, but with every chamber of the revolver loaded. Singleplayer is atrocious even for a CoD game. The level design consists of tunnels from A to B, with marginal cover. The characters are bland and the writing is poor, as is the presentation of World War 2. The gunplay is weak and crosshairs unreliable. The controls are the worst kind of zero-effort PC port tank controls, making entire segments of the game barely playable with mouse and keyboard (anything with vehicles) and some aspects of the game outright don't work (rotating collectibles, they didn't bother to implement it). The game has major problems. Audio is completely broken on many people's systems with non-stop crackling audio. It's been a common problem since release and there is no consistent fix. I was able to reduce it to intermittent crackling audio by turning my audio interface down to 44.1KHz. It also has HDR support, but the implementation is so poor that you can barely tell it's there. The maximum field of view is still very narrow and designed for a console-like playing on a TV at a distance of 3+ meters experience. Then there are the serious design flaws. Someone seemed to think they were shooting a movie, so they decided bucketloads of forced film grain was the way to go. There is no way to turn this off. Someone else decided to iterate on one of the worst mechanics of modern games: Quick Time Events. Maybe they thought they could do a better job, but if so they were delusional. CoD WW2 has the worst QTE system of any game I've ever played. These QTEs share the ♥♥♥♥♥♥ tank controls of the worst parts of the game, so those involving movement are often a nightmare to pull off with keyboard and mouse. They're trivial, but still more annoying than usual, with a gamepad. The veteran difficulty was designed by someone who aspired to create The Division instead of Call of Duty. Enemies are damage sponges that often take entire clips to the face before potentially dying. It's the cheapest and easiest to develop way of handling difficulty, but also the most toxic to play. Particularly because the campaign missions have not been well-tested or polished before Activision shoved this game out the door. Most of the game is utterly trivial, even with the braindead teammate AI that makes Daikatana's teammates look like geniuses, but then some segments are nearly broken on Veteran and clearly received zero polish or attention before or after release. Aside from all of that it's an ultra-linear, ultra-scripted campaign. The average shooter in the late 90s and early 00s had far more freedom of movement and was far less rigid in its requirements. Medal of Honor: Allied Assault legitimately plays like an improvement over this game. Every aspect of CoD WW2's campaign feels like a potentially neat concept that had to be hemmed in, with every easy shortcut to developing a bad game taken, because it had to be rushed out the door (at least) a year early. Don't waste your money on this garbage. Play literally anything else.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 9.2K | 82% | $59.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $9.4M | 227.6K | 87% | $3.99 | |
| $21.4M | 43.3K | 91% | $19.99 | |
| $24.2M | 53.4K | 92% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57M | 160K | 90% | $19.99 | |
| $57M | 38.5K | 96% | $34.99 | |
| $57.5M | 107.7K | 77% | $19.99 | |
| $57.6M | 67.8K | 92% | $29.99 | |
| $57.6M | 20.3K | 90% | $69.99 | |
| $57.7M | 70.1K | 86% | $39.99 |