
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2423 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is honestly one of the best Call of Duty games ever made. The gunplay feels amazing, the movement is smooth, the graphics still look incredible even years later, and the sound design is some of the best in the series. Every weapon feels unique, and the overall gameplay is satisfying whether you're playing multiplayer, Ground War, or just messing around with friends. That being said, the biggest thing holding this game back today is the amount of cheaters. If you're thinking about buying or coming back to MW 2019, I highly recommend playing on console with crossplay turned off if you can. The experience is much more enjoyable that way. On PC, cheating has become a huge problem. You'll run into people using obvious cheats, but you'll also come across closet cheaters who try to hide it. What's even more frustrating is that if you're actually a good legitimate player, you'll sometimes get accused of cheating yourself or end up in lobbies full of suspicious players. It really takes away from what is otherwise an incredible game. It's honestly sad because MW 2019 had the potential to stay one of the greatest Call of Duty titles ever. The maps, animations, weapon customization, and overall feel are still top tier, and it's easy to see why so many people still come back to it. Unfortunately, the lack of strong anti-cheat support over the years has made the PC experience much worse than it should be. If you can avoid the cheating problem, this game is absolutely worth playing. The core gameplay is still fantastic, and when you get into a fair lobby, it's some of the most fun you can have in a Call of Duty game. I just wish the cheating situation had been handled better because this game deserves so much better than what it's become on PC.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $59.5M | 198.9K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $58.6M | 148.7K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $18.9K | 23 | 78% | $29.99 | |
| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩爱玩
偶尔能碰上挂,其他都还好
Muy buen juego, me ha gustado bastante. La campaña tiene momentos intensos, buena acción y se siente bien pulida. El gameplay es fluido, las armas se sienten potentes y la ambientación está muy bien lograda. Aunque recién llevo unas horas, la verdad me ha enganchado y se nota que es un Call of Duty hecho para disfrutarlo tanto por la historia como por la acción. Lo recomiendo si te gustan los shooters con buen ritmo, escenas cinematográficas y bastante adrenalina.
Juegazo.
Muito bom
6星好评⭐️⭐️⭐️⭐️⭐️
MP still very fun and not ran into any cheaters. Only play tdm and hardpoint tho
Good game, easy achievements and fun completion, 100% recommend trying to complete all achievements. Old-ish game but fun
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.