
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥
Better than bo7.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $60.2M | 373.4K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $11.99 | |
| $59.6M | 198.9K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 30K | 47% | $69.99 | |
| $34.2M | 23.1K | 47% | $69.99 | |
| $20.5K | 25 | 76% | $29.99 | |
| — | 23 | 78% | — | |
| — | 782.2K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que maravilla* de juego 9/10 partidas vas a encontrarte gente que usan wallhack, quickscope, etc y lo mejor es que ni disimulan XD sirve denunciarlos por supuesto que no lo unico bueno son los graficos y el gameplay lastima que este plagado de tramposos.
muy bueno
垃圾玩意,成为正版受害者了。bug太影响体验了,玩一会儿就卡死,只能任务管理器强制退出。还是只能搞学习版。现在退款也来不及了
战役可以,多人算了
miss that covid day, back then i can only play codm
Call of Duty: Modern Warfare — вот такой должна быть современная Call of Duty. Эта игра с первых минут даёт понять, что здесь всё серьёзно. Кампания получилась невероятно атмосферной, напряжённой и кинематографичной. Многие миссии до сих пор отлично запоминаются благодаря постановке, звуку и ощущению постоянной опасности. Особенно понравилось, насколько реалистично игра показывает современный конфликт. Здесь нет ощущения супергеройского аттракциона — оружие ощущается мощно, перестрелки напряжённые, а каждая ошибка может стоить жизни. Мультиплеер тоже получился отличным. Оружие, перестрелки, кастомизация и огромное количество способов играть делают каждый матч непохожим на предыдущий. Графика и звук заслуживают отдельной похвалы. Выстрелы, взрывы, шаги и окружение создают невероятное погружение. Modern Warfare — это возвращение Call of Duty к серьёзному, жёсткому и атмосферному тону. Отличная кампания, мощный мультиплеер и атмосфера, которую действительно чувствуешь. 10/10. Один из лучших перезапусков в истории Call of Duty. 🔥🎖️ Call of Duty: Modern Warfare — this is what a modern Call of Duty should feel like. From the very beginning, the game makes it clear that things are serious. The campaign is atmospheric, intense, and incredibly cinematic. Many missions are still memorable thanks to their excellent presentation, sound design, and constant feeling of danger. What I especially appreciate is how grounded the game feels. It doesn’t feel like a superhero action movie — weapons feel powerful, firefights are tense, and mistakes can have serious consequences. The multiplayer is fantastic as well. The gunplay, weapon customization, maps, and different playstyles make every match feel exciting and unpredictable. The graphics and sound deserve special praise. Gunshots, explosions, footsteps, and environmental details create an incredible level of immersion. Modern Warfare brought Call of Duty back to a darker, more serious, and more atmospheric style. An excellent campaign, great multiplayer, and an atmosphere you can truly feel. 10/10. One of the best reboots in Call of Duty history. 🔥🎖️
Брал чисто для сюжета и оцениваю только его. Покупал со скидкой 90% - только за такую цену игру и можно брать. Если сравнивать с оригинальной трилогией, где нам показывают полноценную войну, я понимаю задумку разработчиков сделать историю более приземлённой и сосредоточиться на спецоперациях САС. На мой взгляд, это работает: миссии за САС получились интересными и атмосферными. Но сюжетная линия Фары у меня вызывает совершенно другие впечатления - вместо серьёзной истории здесь получилась какая-то клоунада. Вся сюжетная линия с Фарой показалась мне глупой, скучной и местами смешной. Такое ощущение, будто сюжет этой части игры дали писать начинающему сценаристу или ИИ-шке. Когда за сюжет САС отвечал адекватный человек. Генерал Барков плохой просто потому, что он злодей, и точка. Он любит травить людей газом, расстреливать гражданских, вешать их, а тех, кого не убил, отправляет таскать кирпичи. При этом практически не прописаны нормально ни цели, ни мотивы его поступков. Поэтому непонятно, где здесь та самая "серая мораль" о которой все говорили. К сюжету за САС эта претензия не относится. Особенно рассмешила реакция Алекса закалённого бойца из "Дельты", который впоследствии стал агентом ЦРУ по борьбе с терроризмом. Увидев казнь, чел воскликнул с детской наивностью: "Это же военное преступление!". Ну и отдельное гениальное решение разраба - спрятать часть сюжета за кооп миссиями, где водят Аль-Асада и Захаева. Удачи вам просидеть 20 минут в подборе таких же шизов, как и вы, и дай бог вам попадутся ещё те, кто умеет играть.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.