
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tellement mieux que MW4... le jeu est eau, la campagne a une vraie histoire, la physique est correcte... et Captain Price est de retour. Bref, très bon jeu quoi
خزمز
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $60.2M | 373.4K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $11.99 | |
| $59.6M | 198.9K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.1M | 30K | 47% | $69.99 | |
| $34.2M | 23.1K | 47% | $69.99 | |
| $20.5K | 25 | 76% | $29.99 | |
| — | 23 | 78% | — | |
| — | 782.2K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
枪械质感、声音、建模我给满分,我不喜欢多人对战,我喜欢合作模式,但这游戏没把喜欢合作模式的玩家当人。 特种行动是我最喜欢的,可是基本匹不到人,但又必须满四人才能玩,这点真的差评。 生存模式我也喜欢,但依旧差评,我购买的枪皮不能用,在多人对战拼死累活打出来的迷彩也没法用,另外特长技能与角色配置也无法生效。 (特长只有多人以及特种行动中可以使用生效,而角色配置也只是针对特种行动来的,那合作模式的意义在什么?) 我希望能进行改进,哪怕只有最简单的两个人也可以开启生存与特种行动就好了,类似于经典特种行动那样,不需要排满4个人才能启动。
键盘失灵动都动不了,出新作了设备迭代新设备适配就不管了,死吗玩意
❌ NOT RECOMMENDED Call of Duty: Modern Warfare is a buggy game filled with propaganda. The game quality is unacceptable. The game size is so unoptimized that installing the game takes longer than playing through the entire campaign. Once it finally downloads and installs, it barely runs - often crashing during startup on Windows 11. Instead of a good playing experience, you get Russophobia forced down your throat at every turn. Activision needs to stop pushing political agendas and start hiring competent developers and testers. Players pay for a functional, entertaining game, not broken code used for geopolitical narrative.
fun
.
cómpralo en oferta por la campaña el online esta muerto
Красивый тир на пару вечеров, с хорошей стрельбой, и графикой которую не отличить от кино. Сюжет конечно подкачал, была бы идеальная игра если бы не русофобия которая перешла все границы в этой части
NEMA ZBOR
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.