
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2423 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
IT awesome and life like and very challenging
캠페인할려고 깔았는데 하루만에끝;;
bom
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably the last good Call of Duty, its all downhill from here.
还不错
masterpiece no doubt
o jogo e bom, mas os ambientes escuros deixam a desejar
À frente do seu tempo, MW 2019 traz à memória uma época de primor em polimento, com jogabilidade ajustada, precisa, imersiva e balanceada. Navega na contramão da freneticidade e plasticidade dos últimos lançamentos. Aqui, você sente o impacto das armas e o peso do movimento. A escolha dos desenvolvedores reflete numa cadência que torna a experiência única e agradável. MW 2019 tem identidade, é singular - carrega um padrão de excelência técnico dos grandes lançamentos, tanto em gráficos, som e, até mesmo, em interface. Dá uma saudade de quando um lançamento gerava não só expectativa, mas também impacto - o COD do ano. Tem uma jogabilidade impetuosa e ao mesmo tempo acessível, com cadência que abre portas a uma leva enorme de casuais e severa crítica dos antigos. Mas os números revelam um acerto, até então não alcançado por nenhum outro título novo da franquia. Que essa identidade e personalidade não se tornem apenas história de uma geração que sequer mais joga.
手感很棒,但新人会很难受,一个月没玩回来让打成筛子,多人大神较多
Какая то херь. Купил по скидке и помню как на момент выхода все хвалили новый модерн варфэйр. Во первых античит, которые ни от чего не защищает, а только норм игрокам мешает даже в одиночку поиграть. Зачем античит в одиночке вообще не понятно. Одиночка полное говно по сравнению со старым модерн варфэйром. Интересны только отдельные миссии. Сюжет просто херь. Персонажи, кроме Прайса, никакущие. Так еще и сюжетка проходится за 5 часов. Есть спецоперации сюжетные. Но онлайна нет, а запустить миссию можно только на 4 игроков. Хорошо. Игре уже не первый год и есть следующие части. Онлайн маленький. Но нафига требовать тогда 4 игроков для спецопераций? Гениальное решение от индикомпании. Но если вам повезет найти себе игроков. То сами миссии еще могут рандомно зависать просто. Может это связано с соединением я хз.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.8M | 29.9K | 47% | $69.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $18.9K | 23 | 78% | $29.99 | |
| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60M | 88.5K | 85% | $39.99 | |
| $59.6M | 79.2K | 92% | $19.99 | |
| $59.5M | 198.9K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $58.6M | 148.7K | 97% | $19.99 |