
One of the most critically-acclaimed games in history, Call of Duty: Modern Warfare is back, remastered in true high-definition, featuring improved textures, physically based rendering, high-dynamic range lighting and much more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Плюси-можна вбивати росіян. Мінуси-не усих підряд.
The only reason this passed QA is because there was no QA
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 73.4K | 97% | $9.99 | |
| $12.6M | 72.4K | 93% | $7.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.4M | 37.2K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 11.6K | 94% | $19.99 | |
| $3.9M | 7.9K | 95% | $19.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $8M | 18.1K | 90% | $19.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
| $1.3M | 2.4K | 87% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 948 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this just stopped booting up for me completely after i played it like thrice. Nothing works. A shame I would not be able to beat this game.
[h1][b]時長[/b][/h1] howlongtobeat網站搜尋:Call of Duty: Modern Warfare Remastered(編號:39302) [hr][/hr] [h1][b]正常短評[/b][/h1] 在當年是劃時代巨作,我認為算是一個FPS歷史上重要的一個作品。我想只要你有接觸單機FPS應該都會聽過這款作品。 玩家交替扮演英國 SAS 特種空勤團與美國海軍陸戰隊隊員(雙主線但在同一個故事框架下),在全球奔波阻止一場核武危機。遊戲在保留原作原汁原味關卡設計與緊湊節奏的同時,全面升級了光影、建模與音效表現,將現代戰爭的慘烈與經典場景進行了完美的當代視覺重現。 [hr][/hr] [h1][b]不正經幹話[/b][/h1] 當年的神作,有許許多多經典的名言跟場景。本遊戲完全就是好萊鎢式的劇情表演,劇情放到現在卻仍然適用。隊的,確實是有那麼一點點扯淡,不過多巴胺跟情緒價值給下去之後你很難不沉迷這樣的劇情。一開始你只是個剛通過入伍測試的新兵,任何人都可以叫你做各種奇怪的事情[spoiler]畢竟你是啞巴[/spoiler]。那身為一個菁英的武裝成員你會面對各種敵人(從步兵到坦克到飛機都是你要處理)、巷戰(會有瘋狗拿槍托尻你)、傻逼長官(以為很帥的射擊直升機結果搞到自己累殘)、沒啥用的NPC、以及滿滿的垃圾話。 [hr][/hr] [h1][b]優點:[/b][/h1] [olist] [*] 重製誠意還行,畫面有提升,光影與爆炸特效讓老戰場有了新靈魂。 [*] 戰役節奏跟近期的COD比根本大師級別,從潛入、強攻到逃亡,全程毫無冷場。 [*] UI跟小細節跟原版本比有相對好很多 [*] 我很喜歡蒐集情報除了解鎖成就以外還可以有不同的惡搞修改器。 [*] 多人對戰其實很適合短時間腎上腺素爆發(節奏我認為是刺激的),可惜就是外掛很多 [/olist] [hr][/hr] [h1][b]缺點:[/b][/h1] [olist] [*] 敵人的 AI 依賴舊時代的「無限刷兵機制」,只要你沒推進到特定進度條,對面就會複製貼上一直刷出來。 [*] 劇情單線推進,雖然精彩,但全破後就只剩下回味特定關卡的價值。 [*] 有著色器bug,記得關掉不然無法遊玩 [/olist] [hr][/hr] [h1][b]無關緊要的自言自語:[/b][/h1] [olist] [*] 有中文,我認為有些翻譯的怪怪的,但基本上不影響遊戲體驗。 [*] 成就包含不少高難度與特定操作挑戰(例如「空中俱樂部」限時撤離),想要全成就會需要一點背板與手速。 [*] 比起後面的許多新作品,我還是喜歡這個系列(BO也是前面還行,越做越爛) [*] 希望重製MW3,不是那個新版的垃圾。是那個舊系列的MW3 [/olist]
10\10 как в детстве
Endless crashes on a high-end PC built four years after this came out. Do not recommend. Requested a refund.
DO NOT BUY I wish this was a good remaster, but it simply is not. Most people have to download mods or external config files to even get the game to launch. I was able to get to the 3rd mission in the campaign, as soon as it was done loading my game would crash. This is unacceptable when the original runs better than the remaster. The original came out 10+ years ago. Save your money and just buy the original game.
Awesome remaster
It pains me to say this, especially because when I played the original it was such an amazing experience. But being able to get my hands on the remaster and until this day, there is an issue that if you do not turn off your Shaders in the advanced settings, mission The BOG will not even load up for you. And so won't the rest of the missions... Besides that it was fun to go through the campaign and suffer on veteran difficulty. When it comes to the achievements they are pretty nice, no multiplayer stuff so that is greatly appreciated. Except of Mile High club... F* that achievement took me 4 hours to get it done :D Activision needs to start asking for some normal prices for these older titles...
oyun takılıyor.belirli bir yerde yükleme ekranında.asla geçmiyor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.